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- Dark Age 867AD
Dark Age 867AD
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Version4.4
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- Manual
File information
Last updated
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Created by
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About this mod
Dark Age 867AD - Modified VCRE 2.064
- Permissions and credits
-
Author's instructions
This mod is based on the assets of the Viking Conquest dlc (see License).
Cannot use Dark Age assets in any mods without permission from me.File credits
see Taleworlds page..
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
- Changelogs
-
-
Version 4.4
- - fixed a bug converting loot to experience
-
Version 4.3
- Version 4.3
- - updated to VCRE 2.064
- - share loot with troops to increase upgrade speed
- - the cost of the upgrade is returned to vanilla
-
Version 4.2
- - changed expansion script
- - changed garrison limits
- - minor changes in diplomacy
- - minor changes in simulation of battles
- - fix some flags of the troops
- - reports of an attack on villages made by message
-
Version 4.1
- - changed some skybox textures
- - added textures of some items
- - fixed looting and added modifiers
- - fixed bets on tournaments
- - fixed custom battles
- - fixed a minor music bug
-
Version 4.0
- - require the start of a new game
- - incompatible with the saves
- - added default font
- - added russian language
- - changed some shaders
- - changed lighting
- - changed weather system
- - changed some seasonal effects
- - changed some fractions
- - changed some animations
- - changed some game mechanics
- - changed some armor and weapon
- - changed some global map effects
- - changed some party templates
- - added new global map objects
- - added new spawn points
- - added a duel scene with a captured lord
- - added restrictions on random wars
- - added a script for the conquest of East Anglia and part of Mercia and the creation of Danish law
-
Version 3.9.2
- - changed the weather system.. now it is global
- - many parties have been changed.. members of troops and their numbers
- - some parties cannot go to sea: outlaws, priests.. etc.
- - added functional torches.. fire can now be used in battle scenes
- - a wounded lord will be captured 100%
- - sea warriors do not feud with norse factions
- - fixed missing ambient sounds and weather effects in some scenes
- - changed some face textures
- - changed some helmet models
- - fixed some materials
- - added some music
- - and some other fixes
-
Version 3.6
- [Dark Age 867AD]
- - requires starting a new game. Incompatible with savegames.
- - the weight of your inventory will affect your movement speed If stamina option is enabled
- - added party weight limit.. see the information about the party
- - using the dialog you can hire vikings if you are norse and pagan
- - using the dialog you can access the hold of the ship
- - press LCtrl+LAlt if you want to find a landing point
- - changed tournament weapons
- - changed some npc
- - changed some scenes
- - changed some shaders
- - changed some ships
- - changed some music and sounds
- - and some other things..
-
Version 3.5
- [Dark Age 867AD]
- - some improvements
- - fixed some shaders
- - added many new armors
- - added some new weapons
- - added some new shields
- - changed some troops
- - changed some equipment of troops
- [Dark Age submod]
- - not supported
-
Version 3.4
- [Dark Age 867AD]
- - fixed some scripts
- - fixed some armor meshes
- - changed some sounds
-
Version 3.3
- [Dark Age 867AD]
- - ability to kill nobles permanently in-game
- - simplified assaults without random losses
- - removed some random siege events
- - changed prices for prisoners
- - changed prices and value of some goods
- - troops eat more
- - returned vanilla female faces
- - changed some companions and npc
- - changed some scenes
- - knives, seaxes, broadseaxes, axes, war/heavy spears have two types: throw/melee and melee (press X)
- - changed prices for some weapons
-
Version 3.2.1
- [Dark Age 867AD]
- - fixes lost villages in some cities (Jorvik, Lundenwic)
-
Version 3.2
- [Dark Age 867AD]
- - VCRE 2.050
- - multiplayer disabled
- - storyline disabled
- - fixed bug with darkened inventory items
- - fixed bug with horses in the interiors
-
Version 3.1.1
- fix "hold F1 flag"
-
Version 3.1
- [Dark Age 867AD]
- Based on VCRE 2.044
- - changed shaders
- - changed lighting
- - changed some materials/textures
- - added new map icons
- - added clouds to the global map
- - added new trees
- - fixed some scenes
- TWEAK_BATTLE_CONTINUATION_AFTER_KO = 1
- TWEAK_BUILD_SHIP_TAKES_NO_MATERIALS = 1
- TWEAK_CAPTURED_SHIP_CONDITION = 50-80
- TWEAK_CENTERS_RECRUIT_FROM_CURRENT_FACTION = 1
- TWEAK_CHANCE_CAPTURING_SHIP = 100
- TWEAK_DISABLE_ADVENTURERS = 1
- TWEAK_DISABLE_STATS_LOSS_757DAYS = 1
- TWEAK_ESCAPE_CHANCE_ENEMY_LORDS = 25
- TWEAK_FORCE_LADY_MARRIAGE = 1
- TWEAK_HIRE_EXTRA_BANDIT_TYPES = 1
- TWEAK_HIRE_PRISONERS_WITHOUT_COSTS = 1
- TWEAK_JOIN_EITHER_SIDE_BATTLE = 1
- TWEAK_JOIN_EITHER_SIDE_BATTLE = 1
- TWEAK_PLAYER_CENTERS_GENERATE_GARRISON = 1
- TWEAK_STOP_AI_DECLARING_WAR_IF_YOU_ARE_TOO_STRONG = 1
-
Version 3.0.1
- [Dark Age 867AD]
- fixed some meshes and textures
- changed da_map_iconchars.brf
- changed da_polished_landscape.brf
- changed some balance (item_kinds1.txt)
- changed some icons (parties.txt)
- added tweak Force Lady Too Accept Marriage Proposal (conversation.txt)
- [Dark Age 867AD]
-
Version 3.0
- 2.x - submod versions
3.x - module versions of this submod
Dark Age 867AD 3.0 beta
Based on VCRE 2.036
Modified VCRE 2.036 + Dark Age submod in one. Requires starting a new game. Incompatible with VC savegames.
Changes require starting a new game:
- added new icons and some animation effects
- changed some troops and equipment
- added some tweaks
Tweaks:
Stop AI declaring war if you are too strong = 1
Escape chance enemy lords = 25%
Chance capturing ship = 100%
Captured ship condition max = 80%
Build ship takes no materials = 1
Join either side battle = 1
Hire extra bandit types = 1
Hire prisoners without costs = 1
Centers recruit from current faction = 1
Battle continuation after KO = 1
Morrigan wont leave = 1
- 2.x - submod versions
-
Version 2.5.2
- [Dark Age]
- fixed helmets bug
- changed one material in da_helmets.brf
- changed some icons in da_map_iconchars.brf
- changed some map shaders
[Optional Pack]
- fixed helmets bug
- [Dark Age]
-
Version 2.5.1
- [Dark Age]
- fixed some meshes for optimization
- changed some textures
- changed da_map_iconchars.brf
- changed da_polished_landscape.brf
- changed some balance (item_kinds1.txt)
[Optional Pack]
- added Sieges without War Chant as option
- removed Alternative Trees as option
- fixed VC Horses as option
- [Dark Age]
-
Version 2.5
- [Dark Age]
- removed all tweaks
- returned to original balance of the weapon
- changed some armors/weapons/helmets
- changed some textures
- fixed some scenes
[Optional Pack]
- removed VC Balance as option
- fixed VC Horses as option
- [Dark Age]
-
Version 2.3
- [Dark Age]
- working with 2.036
- redesigned almost all icons
- added several event tracks
- added some tweaks (see Options/Tweaks Info)
[Optional Pack]
- Tweaks Info
- [Dark Age]
-
Version 2.2
- [Dark Age]
- added many new armors
- added some new music
- changed some helmets
- changed some trees
- changed some equipment of troops
[Optional Pack]
- Alternative Trees as option
- VC Balance as option
- VC Female Faces as option
- VC Horses as option
- VC Interface as option
- VC Main Menu as option
- VC Map Icons as option
- VC Music as option
- [Dark Age]
-
Version 2.1
- [Dark Age]
- added some new armors
- added some new helmets
- added some new trees
- added some new terrain borgers
- changed some interface textures
- changed balance (returned to vanilla prices)
- VC interface as optional pack
- [Dark Age]
-
Version 2.01
- - reupload Dark Age 2.0 + Optional Pack for v2.0 in one
- small fix for some fully enclosed helmets
- - reupload Dark Age 2.0 + Optional Pack for v2.0 in one
-
Version 2.0
- [Dark Age]
- some improvements
- added many new armors
- reworked all VC armors/helmets/weapons
[Item Pack]
- not supported
- [Dark Age]
-
Version 1.6
- [Dark Age]
- changed some textures and normals
[Item Pack lore version]
- rework all the VC armors/helmets/weapons
- [Dark Age]
-
Version 1.5.2
- [Dark Age]
- new female faces as optional pack
- retexture VC Items as optional pack
- colorless VC armors as optional pack
[Item Pack]
- changed da_armors.brf (add some VC tunics)
- changed da_helmets.brf
- VC thor armor as optional pack
[Optional]
- patch item pack for VC only is not supported
- [Dark Age]
-
Version 1.5.1
- [Dark Age]
- update VC 2.028 fix
[Item Pack]
- update VC 2.028 fix
- [Dark Age]
-
Version 1.5
- [Dark Age]
- changed shaders
- changed many textures and normals
[Item Pack]
- changed module.ini
- fixes some minor bugs
- [Dark Age]
-
Version 1.4.1
- [Item Pack]
- add da_shields.brf (fixed asymmetry meshes and change the properties of materials)
- [Item Pack]
-
Version 1.4
- [Dark Age]
- full VC items recolor (armor/dress/helmets/weapons)
- changed da_polished_landscape.brf
- changed da_terrain_borders.brf
- changed la_grandmasters_shaders.brf (shaders)
- changed materials.brf (shaders)
- add da_vc_materials.brf
- add da_vc_textures.brf
- fixed vc_shields.brf (asymmetry meshes)
- fixed vc_shields2.brf
- fixed vc_shields_basic.brf
- fixed vc_shields_tableau.brf
[Item Pack]
- changed da_armors.brf (replaced several models and change the properties of materials)
- changed da_weapons.brf
[Optional]
- changed patch Item Pack for VC
- add Optional Alternative Trees
- [Dark Age]
-
Version 1.3
- [Dark Age]
- changed da_polished_landscape.brf
- changed da_terrain_borders.brf
- changed materials.brf
[Item Pack]
- changed da_armors.brf
- changed da_weapons.brf
[Optional]
- changed
- [Dark Age]
-
Version 1.2.1
- [Dark Age]
- fix module.ini
- [Dark Age]
-
Version 1.2
- [Dark Age]
- changed da_iconos.brf
- changed da_map_iconchars.brf
- changed da_polished_landscape.brf
- changed da_skyboxes.brf
- changed da_terrain_borders.brf
- changed textures
[Item Pack]
- new armors/weapons/horses
- balance by Kale3 (Sword and Shield http://www.nexusmods.com/mbwarband/mods/6058/)
[Optional]
- changed
- [Dark Age]
-
Version 1.1
- [Dark Age]
- changed da_iconos.brf (add new materials/textures)
[Item Pack]
- fixed item_kinds1.txt
[Optional]
- add optional packs for Viking Conquest
- [Dark Age]
-
Version 1.0
- Version 1.0 fixed
[Dark Age]
- fixed flora_kinds.txt
[Item Pack]
- fixed armor meshes
- remove bad armors/helmets/shields/weapons lods
- Version 1.0 fixed
-
Dark Age on Taleworlds
Dark Age на Всадниках Кальрадии
Dark Age on ModDB
Dark Age on Steam
Dark Age 867AD - Modified VCRE 2.064
Requirements
Licensed Viking Conquest Reforged Edition
7-zip
Install Dark Age 867AD
- open your '\MountBlade Warband\Modules\' folder;
- download Dark Age 867AD and extracting files from an archive in any place;
- paste 'Dark Age 867AD' folder to your '\MountBlade Warband\Modules\' folder.
Main features
- sandbox only
- graphics improvements
- polished landscapes
- dynamic weather
- killable nobles
- sieges without random losses
- new armors and weapons
- many weapons can be used as throwing or melee (press X)
- changed some game mechanics
- find a landing point press LCtrl+LAlt
- and many other things..
Compatibility
Incompatible with VC savegames/other mods/storyline. Subsequent updates may not be compatible with saves.
Localization
VC localization is compatible with this mod, but many items have been changed and will display incorrectly.. so by default the mod is english only.
Required video settings
Antialiasing: 8x
Shader Quality: High
HDR Mode: Off
DirectX only (doesn't work on GNU/Linux and Mac OS)
Permissions
This mod is based on the assets of the Viking Conquest dlc (see License).
Cannot use Dark Age assets in any mods.
Credits
see Taleworlds page
----------------------------------------------------------------------------------------
p.s. i don't speak english.. i use a rough technical translation
Dark Age на Всадниках Кальрадии
Dark Age on ModDB
Dark Age on Steam
Dark Age 867AD - Modified VCRE 2.064
Requirements
Licensed Viking Conquest Reforged Edition
7-zip
Install Dark Age 867AD
- open your '\MountBlade Warband\Modules\' folder;
- download Dark Age 867AD and extracting files from an archive in any place;
- paste 'Dark Age 867AD' folder to your '\MountBlade Warband\Modules\' folder.
Main features
- sandbox only
- graphics improvements
- polished landscapes
- dynamic weather
- killable nobles
- sieges without random losses
- new armors and weapons
- many weapons can be used as throwing or melee (press X)
- changed some game mechanics
- find a landing point press LCtrl+LAlt
- and many other things..
Compatibility
Incompatible with VC savegames/other mods/storyline. Subsequent updates may not be compatible with saves.
Localization
VC localization is compatible with this mod, but many items have been changed and will display incorrectly.. so by default the mod is english only.
Required video settings
Antialiasing: 8x
Shader Quality: High
HDR Mode: Off
DirectX only (doesn't work on GNU/Linux and Mac OS)
Permissions
This mod is based on the assets of the Viking Conquest dlc (see License).
Cannot use Dark Age assets in any mods.
Credits
see Taleworlds page
----------------------------------------------------------------------------------------
p.s. i don't speak english.. i use a rough technical translation