About this mod
See this topic: http://forums.taleworlds.com/index.php/topic,136095.0.html Ruthven created an epic Sarranid city, among other things, and released to the community. I have added an AI mesh, which seems to work pretty well. Also added - all standard entry points you'd see in a normal city. 1 is at the city gate, for the player's initial visit
- Permissions and credits
Ruthven created an epic Sarranid city, among other things, and released to the community. I have added an AI mesh, which seems to work pretty well.
Also added - all standard entry points you'd see in a normal city. 1 is at the city gate, for the player's initial visit, 0 is in the parade ground.
All other agents spawn in the courtyard inside the gate for now - the entry points can be seen there and moved to your liking.
The only other entry point is for one of the town walkers - he spawns on the citadel steps. This was to test AI Pathfinding.
You can test this city by renaming it to any one of your town centres - eg rename it and swap it with Praven's town centre, every time you then visit Praven, you'll enter this city.
Free to use by all, credit Ruthven please.