Mount & Blade: Warband

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Last updated

Original upload

Created by

Laszlo

Uploaded by

Site Bot

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Safe to use

About this mod

Hosters: ensure that Team 1 = White, Team 2 = Blue


Installation instructions:



1. Download the PW_WAR_1F.rar file

2. Extract the file contents into Mount&Blade WarbandModulesPW_WAR_1F

3. Play


E.g. (Note: example screenshot uses old

Permissions and credits
Hosters: ensure that Team 1 = White, Team 2 = Blue!


Installation instructions:



1. Download the PW_WAR_1F.rar file

2. Extract the file contents into Mount&Blade WarbandModulesPW_WAR_1F

3. Play!



E.g. (Note: example screenshot uses older version, your folder won't be called PW_WAR_1C)


Change list:

Version 1F

1. Sumpter horse HP reduced from 100 to 90.
2. Iron and Timber throw speed returned to 80
3. Iron and Timber shoot speed returned to 10
4. Fortifications HP increased from 3000 to 4000
5. Serfs can use food to heal teammates and horses. Purchase food at spawn, throw at teammate.
6. 2 New Warhorses added for each faction (credit to Wanderer for the Warhorse textures!)
7. Stockpiles added. If you hold a weapon and 'use' the stockpile, it will be added to the stockpile. If you do not hold a weapon, you will withdraw a weapon from the stockpile
8. Serfs are granted higher strength so they can carry all the weapons they produce and stockpile them
9. Serfs proficiencies in 1H and 2H are reduced to 20. Polearm proficiency remains at 90
10. You can now sell all three types of timber and iron.
11. You can stockpile timber and iron
12. You can stockpile coins in treasury chests.
13. Money gained from flag capturing reduced by an order of magnitude.
14. Spear nerfed again: speed reduced to 95 (from 97), damage reduced to thrust: 22 (from 24) swing: 16 (from 19)
15. Short spear nerfed again: speed reduced to 95 (from 97), damage reduced to thrust: 21 (from 23) swing: 16 (from... something)
16. Fighting pick damage increased to 23
17. Hunting bow damage reduced to 14 (from 15).
18. Iron mines are now more heavily fortified
19. Chokepoints resulting from constructed fortifications have been bolstered with more spikes