Description:Life is cruel, why shall I bear the awful face even in a game? I just don't like the woman face in MB, so I made one myself.
Of course, the face model is adjustable just like Native.
I didn't make old face texture because I don't have such resources and it will take a long time to make old face normal map. Maybe I will add it later.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
0
File credits
0
Donation Points system
This mod is not opted-in to receive Donation Points
Description:Life is cruel, why shall I bear the awful face even in a game? I just don't like the woman face in MB, so I made one myself. Of course, the face model is adjustable just like Native. I didn't make old face texture because I don't have such resources and it will take a long time to make old face normal map. Maybe I will add it later. Screenshot:
Installation: Just unzipe the file and put it in any Module you want to play, for example: if you want to use it in Native, just put it in Warband/Modules/Native. Add below two lines in Module.ini load_module_resource = materials_face_gen load_module_resource = meshes_face_gen
Delete below two lines in Module.ini load_resource = materials_face_gen load_resource = meshes_face_gen