About this mod
Now the tide’s begun
its clockwork turn, pouring,
in the day’s hourglass,
toward the other side of the world.
- Permissions and credits
- Donations
- huge complex open world
- shops, new classes, traits and skills
- about 90 new items
- many new recipes, potions
- forge for crafting items, blueprints
- planned gametime 20 hours
- storyline and some world´s lore
- many quests and sub-quests
- lots of original models and assets
you can leave any comment or questions here:
http://www.nexusmods.com/legendofgrimrock2/mods/45/?
CREDITS
HUGE thanks to whole Log community, especially to these people without which dungeon was never finished in current stage
- Steingrímur Óskarsson
- John Wordsworth
- Isaac
- AdrTru
sapientCrow, Soaponarope, Shaf, marten_1992 - grammar checks / translation (about 90% checked so far)
akroma22 - scripting help, skill manager, trait manager, weapon expert and advisor !
alois - shop system scripting
AndakRainor - wonderfull custom spells and spell expert advisor !
bongobeat - overall help, testing and feedback !
cameronC - many epic weapons and items scripting
critical-Dean - character portraits
cromcrom - scripting help and overall help
Doridion - cloning offset objects, water level setting
Eleven Warrior - overall help and some object conversion
Frenchie - scripting help
Jkos - script help, many hooks, party hiring script !
Johaleen - healing spells and learning spells scripting !
Leki - scripting help, modeling and overall help !
Mahric Dreamhunter - scriptable NPCs, camera fly, scripting help
marten_1992 - testing and huge feedback !
minmay - scripting help, HUGE optimization help, feedback and testing
Potawan - beautifull damaged and dead champion portraits !
Prozail - pendulum and ball trap, shop, scripting help, coins
QuintinStone - magic ladder scripting idea
Thorham - weight puzzle script
Custom Music by Eric Matyas
www.soundimage.org
SPELL’S A BREWIN
CITY BENEATH THE WAVES
Marcus Dellicompagni - dragon warrior song
neeluchawla - healing mantra sound
FoolBoyMedia - forest song
Sound effects (freesounds.org) and models (turbosquid free models)
drondron1986 (turbosquid)- free model of Conwill statue
Custom assets
zimberzimber asset
http://www.grimrock.net/forum/viewtopic.php?f=22&t=14538
Whole Winter tileset by Skuggsvein
Sx Town - Skuggsvein, some converted by Eleven Warrior
Asia objects - Phitt
Mines - Phitt. conversion Eleven Warrior and minmay
Grim Furniture Set - Germmany
Custom slimes - Daveyx0
Cosy Dungeons Set - Phitt
Neo_asset - odinsballs
Lookable Barrel Chest - Skuggsvein
Dm asset and some custom objects (like lighting orbs, some weapon design etc.) - minmay
version 3j
NEWS:
- Zimber's assets in action:
-- Thawing and chill potion
-- flowing river and waterfalls
-- many ratling NPCs just hanging around
-- imp, imp lord and heretic
-- many old monsters with new abilites causing freeze, burn, bleeding, disarming etc.
- Elemental tower level 2 and 4 reworked (new layout, boss fight, etc.)
- new mini area next to the Highsnow where you can learn any hero a trait (one ruby - Head Hunter etc...)
- crowern merchant moved a little, so the dialogue will not interrupt the game so often
- worm area inside the Hideout reworked a little
- dexterity potion recipe added
- new potion of pernament protection including recipe
- fire napalm renamed to hot napalm to clear library items-riddle
- some shop items change (skulls not sell-able etc.)
BUGs fixed:
- no longer snowing when using Pale village-Conwill city teleport
- fixed bug where you can stuck on Cemetery level 2 puzzle
- poison shield and poison dart correction
- some new dialogues, corrections and grammar corrections thanks to Alex Diener youtube walktrough !
- some object facing corrections
Buffs / Debuffs
- Mummy Lord is stronger (again !)
- Valtharion starting mace debuffed a little, Hammer of Vengeance buffed a little
- Poison crowerns buffed a little
Still not fixed
- invisible automap walls
version 3i
- first conversation in the Blue Inn cannot be skipped
- starting dialogue shorten up
- Shrine icon added in Pale village automap
- The Hammer of Revenge bug fixed (higher stats, no longer life leech)
- The Master boss has 50 less HP
- Mummy Lord now drains more energy when hit and is stronger
- ghost skeleton giving less xp and draining more xp damage
- Valtharion Mace improved a lot
- NEW WEAPON: Knife thrower
- NEW BLUEPRINT: Valtharion Mace upgrade
- NEW ITEM: Tome of reset skillpoints
- Quest item Green mole jerky has green aura around it
- some shop management (more items to buy and sell)
details:
Zashan selling Tome of the wisdom
it is possible to sell some artifacts
More copper for some sellable items
Blue Inn has Rum potion
- some grammar correction(s)
- some texting slightly improved and some hints and events added
Version 3h
- the Nethelen Ruins are no longer acessible from the start of the game
- some Zashan dialogues slightly changed to reflect current progress
- more tips
version 3g
bugs fixed:
- pellet box no longer sold-able
- Bloodhound no loger travel around Ogre magi room accidentally
- concentrated energy potion is now giving 225 energy instead 150
news:
-- healing crystal added to the Watchtower Level 3
-- mummy plate puzzle replaced with another puzzle
-- mithril legs added, mithril set extra bonus
-- special trait when Golden armor set suited up including the Might spell
-- thieves guild basement area expanded after completing Pale village quest
-- more tavern tips
-- some weapons slightly upgraded
-- one new recipe
-- two new custom music
-- replaced tomb lanterns with minmay orbs
-- shop item list upgraded a little
-- few cosmetic graphical changes
-- secret recalculation - total of 24 secrets now