KNIGHTS OF THE OLD REPUBLIC II

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  • 1. TSL Hak Pad (Ultimate) for Knights of the Old Republic II

    An "in-game" cheat utility allowing several options including items, training, disguises, credits and MUCH more. Compensates for TSL's "invisible" cheat console.

    updated 21:18, 27 Aug 2014 16,811 512 80kb ChAiNz.2da

  • 2. Fire and Ice HD for Knights of the Old Republic II

    An HD update to most of the fire and ice effects used in the game.

    updated 15:19, 10 Sep 2014 8,905 449 2,900kb Lanilana

  • 3. High Quality Stars and Nebulas for Knights of the Old Republic II

    This mod makes your starfields and nebulas look better so that you can actually enjoy looking out of the window.

    updated 19:16, 27 Nov 2016 9,864 523 3,597kb Kexikus

  • 4. High Quality Blasters for Knights of the Old Republic II

    This mod completely replaces the existing blasters with newly modeled firearms, complete with high quality textures. Special care was taken to retain the form and look of the original items, but in a high quality package. Each weapon was carefully textured based on close examination of its default counterpart. It's a much improved package that

    updated 21:06, 19 Sep 2016 4,482 139 23,106kb Sithspecter

  • 5. Dustil Restoration for Knights of the Old Republic II

    During development, Obsidian scrapped the idea of adding Dustil Onasi, Carth Onasi's son, to KotOR II. They left some files behind, and with a few bits of custom content, this mod restores Dustil to KotOR II.

    updated 21:28, 11 Jan 2014 6,627 353 345,160kb FallenGuardian387

  • 6. The Ultimate Saber Mod (USM) for Knights of the Old Republic II

    The main focus of this mod is the 36 New lightsaber hilt models which have been integrated into TSL via random loot, mini-quests, training and NPC distinct variants.

    updated 15:11, 24 Aug 2014 14,463 576 22,106kb ChAiNz.2da

  • 7. Tomb of Azgath N'Dul for Knights of the Old Republic II

    This mod adds a new tomb to the Valley of the Dark Lords - the tomb of Azgath N'Dul.
    You will find it between the tombs of Ajunta Pall and Tulak Hord.

    This mod adds: ten new robes, three new armours, four new weapons, two weapons I've released separately before,
    a new belt, a new pair of gloves and a new Force Powe

    updated 22:07, 9 Mar 2015 9,301 233 8,643kb dinsid

  • 8. Coruscant - Jedi Temple for Knights of the Old Republic II

    This mod adds a new planet to the galaxy map. The Jedi Temple on Coruscant.

    updated 17:03, 26 Jul 2015 9,837 430 8,054kb deathdisco

  • 9. Two Piece Undies for Knights of the Old Republic II

    Replaces the underwear for the female character.

    updated 4:30, 4 Dec 2013 13,195 470 657kb dubird

  • 10. Hi-Res Beam Effects Mod for Knights of the Old Republic II

    This mod replaces the Force Drain, Force Lightning, Death Field, cold ray, ion, and neural pacifier beam effects with higher resolution versions.

    updated 0:18, 10 Dec 2014 14,366 533 537kb dinsid

  • 11. High Quality Ravager Backdrop for Knights of the Old Republic II

    Replaces Obsidians low resolution texture for the Ravager backdrop as well as distant Sith Fighters with a high quality one.

    updated 16:56, 26 Apr 2015 3,672 179 777kb Kexikus

  • 12. Realistic Nar Shaddaa Skybox for Knights of the Old Republic II

    One of the things that give the planets some life and character are the skyboxes that the game creators make. Skyboxes are the backgrounds that you get to only look at. In the case of Nar Shaddaa, it just seems so dark there which can make it seem very depressing spending a lot of time on the moon of Nal Hutta since they decided to do Nar Shaddaa at night. Since they did it at night, you would think it would stand out more with the lights of the city moon shining as we saw in the BIK movies.



    Sharen Thrawn makes is FileFront debut with a new skybox to really brighten up Nar Shaddaa when you visit the moon of Nal Hutta in the game Knights of the Old Republic II: The Sith Lords. I really got excited at the new background in the screenshots the author provided, but was really amazed when I saw them in my game and will be keeping this in my override folder permanently.



    I suppose I haven�t checked out the textures used in the modules much because I was surprised that there was only two textures used and thought maybe the author forgot some when I went to test it, but they are all there in every module that has a view of the citywide moon so don�t be alarmed when you check out the files before installing. This is really awesome for a first public mod. Enjoy the new skybox!



    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.



    -Shem

    updated 22:23, 25 May 2016 1,963 64 5,100kb GameFrontArchiver

  • 13. Darth Malaks Armour for Knights of the Old Republic II

    Reskins the Darth Malak armour in TSL to actually look more like Malaks armour from K1.

    updated 6:26, 31 Dec 2013 3,363 117 1,035kb DarthParametric

  • 14. Peragus OTE for Knights of the Old Republic II

    Original Next-Gen Texture Enhancement

    updated 5:40, 28 Jun 2014 6,418 296 23,301kb Xedii

  • 15. TSL Bao-Dur's Charged Armor for Knights of the Old Republic II

    Custom armor for Bao-Dur which accepts heavy armor upgrades and allows usage of Force powers.

    updated 15:47, 21 Aug 2014 3,296 158 625kb ChAiNz.2da

  • 16. Improved Peragus Asteroid Fields for Knights of the Old Republic II

    This mod replaces the default 2D asteroid field texture used in the Peragus asteroid fields with HD versions.

    updated 19:13, 22 Jul 2015 1,867 101 1,237kb VasiliiZaytsev

  • 17. God Items for Knights of the Old Republic II

    When you start your Knights of the Old Republic II: The Sith Lords game, you play as the Exile who was exiled from the Jedi Order 10 years earlier. Things start off really tense like they did in the first Knights of the Old Republic game. You�re being chased by Darth Sion and his Sith Assassins and by an HK-50 unit who wants to capture you and bring you back to Nar Shaddaa. The place where you are in this situation is on Peragus and shortly after rescuing Atton Rand from a force cage, you both work together to get off Peragus with the Ebon Hawk.



    One of the things you find is a container with some items and clothes down in the mining tunnels since your character starts off in their underwear. ArcaneLoss returns to the modding scene with some of those items modified that you always get with Minor Uniform you always find. He also modified the Exile�s personal armband that you find in a container in the Exile�s room on the Harbinger.



    Some of these items practically make you invincible. What the author didn�t realize is that when he gave you +100 blaster bolt deflection with the new headgear, he really gave you +10 since that�s all the game engine will allow with a modified UTI file. He also created a new piece of armor that isn�t in the game that you will have to use the cheat console to get. It�s funny because the author states in the readme that he doesn�t like using the cheat console yet he makes a new item that requires it. Anyway, if you want the new armor, type in the cheat console, giveitem immunity_armor. Enjoy the new mod!



    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.



    -Shem

    updated 22:23, 25 May 2016 268 14 4kb GameFrontArchiver

  • 18. KOTOR and TSL Save Game Editor (English Language Only) (3.3.3) for Knights of the Old Republic II

    The Save Game Editor (KSE) by tk102 (a very talented scripter) has been the most popular download here by far at FileFront. It�s always every week been the most popular download since I�ve been coming here, and for good reason too since it�s the most useful tool out there. For my personal use, I use it all the time for both Knights of the Old Republic games.



    I love that you can edit just about anything in your game because all this mod requires is a saved game. I mean if you want to add strength to your PC, you can. Extra computer skills, you can. You can pick the number you want for it too and you�re free to choose what number you want to for that particular attribute, or skill. If you want some extra feats, Force Powers, change of the PC�s class, you can. You can also do this for your party members, not just your PC. If you want some extra components, or chemicals to work with, this tool is perfect for doing that. Want to change your name, you can. You can even change your party member�s names. Want to change your appearance or your party members, you can. Need to get a specific weapon and it�s not available for a while in your personal game, you can. These are just a few examples you can do with this useful tool. Explore with this tool and find out what you can do that I haven�t mentioned.



    If you want this tool to work, you will have to quit your game once you make a save slot. Then open the KSE and open up the save you just made. Make sure when you make any changes, you hit the Apply button and when you�re done, hit the Commit Changes button. I also recommend that you make a back up save just in case you do something to mess your game up. It�s possible you can do something to cause some conflicts and crashes, so be wise and don�t say I didn�t warn you. A common mistake is that people open the wrong saved game file, so when you want to mess with a saved game, give a name that sticks out that no other saved game has just to make sure.



    What�s new in this 3.3.3 update that you didn�t get in your previous version of this tool is...



    QUOTE


    X-box users no longer need to supply chitin.key or .bif files to perform savegame editing.

    Enjoy the new updated KSE.



    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.



    -Shem





    January 3, 2007

    For Those Who Can't Open It: Just so you all know, if you can't open the KSE, I found out that if you have installed a mod that messed with the dialog.tlk and spells.2da file, and if you ever uninstalled your game and re-installed it, the KSE will not work in any game since you needed to make a back up of the dialog.tlk file. You will have to re-install your mods that modify the dialog.tlk file. The simple way of getting around it is to make sure that KSE can't read your override folder by renaming it temporarily or renaming your spells.2da file temporarily. Just do something to make sure that the spells.2da file is not being read by the KSE.

    updated 22:23, 25 May 2016 1,833 82 4,334kb GameFrontArchiver

  • 19. Colors Shadows and Lights for TSL (CSL for TSL) for Knights of the Old Republic II

    A reshade file that adds color, lighting and occlusion to the game.

    updated 17:31, 19 Jul 2016 2,035 58 24,032kb mortiscausa

  • 20. Lightsaber Replacement Hilts for Knights of the Old Republic II

    Some of you have heard of him, others may not. If you haven�t, you�re in for a treat. Today makes Oldflash�s FileFront debut. This first mod of the author will be for Knights of the Old Republic II: The Sith Lords. This particular mod replaces every one of the default single bladed lightsaber hilts with something the author came up himself. Each saber color has its own individual hilt. Those who know Oldflash know that he�s into making models and saber hilts and melee weapons are is specialty.



    Each hilt is individualized with its own unique look. Some of the hilts resemble some of the hilts you see in the Star Wars movies while others have their own look. The green one resembles Luke Skywalker�s ROTJ hilt, the orange one resembles Anakin Skywalker�s ROTS hilt, the cyan one resembles Obi-Wan's TPM hilt, and the viridian hilt looks like one of the Jedi Council clan sabers. It�s a hilt design that many of the Jedi Council members would use in the Prequels. Overall, the quality of the work by the author is fantastic and these hilts look way better than the default ones that Bioware originally made. Enjoy the new hilt models everybody.



    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.



    -Shem

    updated 22:22, 25 May 2016 2,567 39 683kb GameFrontArchiver

  • 21. Feat Progression for TSL for Knights of the Old Republic II

    Well this is fun.. two awesome mods from Shem in one day. It is not surprising though, Shem is an awesome modder and when he puts out a mod he goes all out. It looks like this one is the counterpart to the one I just reviewed last. Well I know that you all have heard my speech from the last one so I am going to get right into the review.



    This mod is actually very unique in several ways 1 it deals with the way your characters gain feats, 2 it uses a 2da file that is really not used very much, and three well it is just plain cool. What this mod does is it upgrades the amount of feats you gain on every level up cycle. That way instead of getting maybe 1 or 2 feats you are going to be getting double that or more depending on your class. This mod also gives you feats based on class like lets say for example you were a bounty hunter, it will try give you more feats based on that class. So you can definitely see how this mod would come in handy throughout the entire game.



    So like I said before on the last review I did, I have to hand it to you Shem. Not only did you make a way cool mod you made it for both games. That takes real skill and patients, so I have to commend you on that one. Now to all of you out there just waiting to get your hands on this.... enjoy.



    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.



    -SithRevan

    updated 22:22, 25 May 2016 2,143 51 1kb GameFrontArchiver

  • 22. A Darker Peragus for Knights of the Old Republic II

    This mod basically darkens Peragus to make it as i saw it to be. A potential for a scare. But how can you get scared in the daylight? It’s a little hard to do in a video game. This hopes to fix it.

    updated 0:33, 5 Dec 2013 3,526 231 14,933kb Canderis

  • 23. Telos OTE for Knights of the Old Republic II

    These are new Redrawn Textures for the planet TELOS...These files are in EXE format just extract to override folder

    updated 20:53, 28 Jul 2014 11,372 303 79,720kb Xedii

  • 24. TSL Hak Pad USM Shop Add-On for Knights of the Old Republic II

    This will add a USM Saber Shop dialogue node in the Storefronts section of the Hak Pad. Requires BOTH USM & Hak Pad install.

    updated 2:05, 22 Aug 2014 2,010 88 46kb ChAiNz.2da

  • 25. Holopanels for Knights of the Old Republic II

    This mod replaces the standard, large computer panels with 'holographic' versions,
    inspired by the Mass Effect games. The textures are slightly animated, to create a
    'static' effect. This mod does not affect the smaller computer panels,
    wall-mounted computer panels or the Rakatan computer model.

    updated 20:13, 30 Aug 2015 3,623 168 1,479kb dinsid

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