KNIGHTS OF THE OLD REPUBLIC II

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  • 1. The Ultimate Saber Mod (USM) for Knights of the Old Republic II

    The main focus of this mod is the 36 New lightsaber hilt models which have been integrated into TSL via random loot, mini-quests, training and NPC distinct variants.

    updated 15:11, 24 Aug 2014 13,720 551 22,106kb ChAiNz.2da

  • 2. TSL Hak Pad (Ultimate) for Knights of the Old Republic II

    An "in-game" cheat utility allowing several options including items, training, disguises, credits and MUCH more. Compensates for TSL's "invisible" cheat console.

    updated 21:18, 27 Aug 2014 16,014 487 80kb ChAiNz.2da

  • 3. High Quality Stars and Nebulas for Knights of the Old Republic II

    This mod makes your starfields and nebulas look better so that you can actually enjoy looking out of the window.

    updated 19:16, 27 Nov 2016 9,286 492 3,597kb Kexikus

  • 4. Fire and Ice HD for Knights of the Old Republic II

    An HD update to most of the fire and ice effects used in the game.

    updated 15:19, 10 Sep 2014 8,364 422 2,900kb Lanilana

  • 5. High Quality Blasters for Knights of the Old Republic II

    This mod completely replaces the existing blasters with newly modeled firearms, complete with high quality textures. Special care was taken to retain the form and look of the original items, but in a high quality package. Each weapon was carefully textured based on close examination of its default counterpart. It's a much improved package that

    updated 21:06, 19 Sep 2016 3,316 97 23,106kb Sithspecter

  • 6. Hi-Res Beam Effects Mod for Knights of the Old Republic II

    This mod replaces the Force Drain, Force Lightning, Death Field, cold ray, ion, and neural pacifier beam effects with higher resolution versions.

    updated 0:18, 10 Dec 2014 13,603 512 537kb dinsid

  • 7. Two Piece Undies for Knights of the Old Republic II

    Replaces the underwear for the female character.

    updated 4:30, 4 Dec 2013 12,829 455 657kb dubird

  • 8. HK Droids SWTOR-Style for Knights of the Old Republic II

    Adds new models and textures for HK-47, HK-50, and HK-51 to make them closer in appearance to the one used in the Old Republic MMO. Two different model options for both HK-47 and the HK-50s.

    updated 6:38, 29 Feb 2016 5,463 237 15,348kb DarthParametric

  • 9. Increased Attributes and Skills for both KOTOR & TSL for Knights of the Old Republic II

    NOTE: This mod can be used for both Knights of the Old Republic and Knights of the Old Republic II: The Sith Lords. Check the read-me for important installation information!



    If you're looking for a mod to give you a foot up on your game, check this one out. It is designed to help you start off stronger and become stronger at each level. How, you might ask? It will start your character off at 18 for each skill, and 4 for each attribute. This'll make your player character a little more self-sufficient at the beginning of the game! In order to take advantage of these starting stats you must either click "recommended" for skills and attributes when creating your character, or alternatively you can just use quick character creation and they will already be set.



    This mod also has a secondary function. It will also change skill bonuses to only cost one skill point, regardless of what it is. This is helpful if you're thinking twice about spending those precious skill points on a skill that costs more than one, because that's no longer an issue! This mod should be especially helpful for new players just getting into the game, or veteran players who just want a relaxed game with a bit less hassle. Keep it up Shem!



    ~Inyri



    NOTE: Please leave your comments on this and all mods on this site. Authors love feedback!

    updated 22:22, 25 May 2016 1,074 26 5kb GameFrontArchiver

  • 10. TSL Kreia's Assorted Robes Collection for Knights of the Old Republic II

    This mod will make it so that depending on the type of robe you give Kreia, her
    appearance will effectively change to a suitable representation. Basically, she’ll
    ditch the “burlap sack” excuse of a robe to one with proper details.

    updated 20:14, 26 Aug 2015 3,493 181 16,742kb ChAiNz.2da

  • 11. Coruscant - Jedi Temple for Knights of the Old Republic II

    This mod adds a new planet to the galaxy map. The Jedi Temple on Coruscant.

    updated 17:03, 26 Jul 2015 9,139 403 8,054kb deathdisco

  • 12. TSL Backdrop Improvements for Knights of the Old Republic II

    This mod aims to improve the space scenes in Knights of the Old Republic II: The Sith Lords. This is done both to improve the visual quality as well as the continuity between cutscenes and playable areas.

    updated 16:28, 30 Nov 2016 898 32 104,707kb Kexikus

  • 13. Lightsaber Replacement Hilts for Knights of the Old Republic II

    Some of you have heard of him, others may not. If you haven�t, you�re in for a treat. Today makes Oldflash�s FileFront debut. This first mod of the author will be for Knights of the Old Republic II: The Sith Lords. This particular mod replaces every one of the default single bladed lightsaber hilts with something the author came up himself. Each saber color has its own individual hilt. Those who know Oldflash know that he�s into making models and saber hilts and melee weapons are is specialty.



    Each hilt is individualized with its own unique look. Some of the hilts resemble some of the hilts you see in the Star Wars movies while others have their own look. The green one resembles Luke Skywalker�s ROTJ hilt, the orange one resembles Anakin Skywalker�s ROTS hilt, the cyan one resembles Obi-Wan's TPM hilt, and the viridian hilt looks like one of the Jedi Council clan sabers. It�s a hilt design that many of the Jedi Council members would use in the Prequels. Overall, the quality of the work by the author is fantastic and these hilts look way better than the default ones that Bioware originally made. Enjoy the new hilt models everybody.



    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.



    -Shem

    updated 22:22, 25 May 2016 1,983 30 683kb GameFrontArchiver

  • 14. TSLPatcher for Knights of the Old Republic II

    This is a neat little utility made by stoffe over on lucasforums. It helps make modding much easier by installing files for you and allows modders to make installers for their mods. This works for both KotOR and KotOR2.

    updated 17:14, 19 Oct 2015 3,802 183 939kb Zaldiir

  • 15. Tomb of Azgath N'Dul for Knights of the Old Republic II

    This mod adds a new tomb to the Valley of the Dark Lords - the tomb of Azgath N'Dul.
    You will find it between the tombs of Ajunta Pall and Tulak Hord.

    This mod adds: ten new robes, three new armours, four new weapons, two weapons I've released separately before,
    a new belt, a new pair of gloves and a new Force Powe

    updated 22:07, 9 Mar 2015 8,777 220 8,643kb dinsid

  • 16. High Quality Ravager Backdrop for Knights of the Old Republic II

    Replaces Obsidians low resolution texture for the Ravager backdrop as well as distant Sith Fighters with a high quality one.

    updated 16:56, 26 Apr 2015 3,464 168 777kb Kexikus

  • 17. 90SK's Ultimate Robe Pack for Knights of the Old Republic II

    If you want to have fun, pretend you hear HK-47�s voice while reading the question and answer part.



    Query: What�s better than a hit mod?

    Answer: When the author improves the hit mod.



    Query: What about making all those hit mods with improvements in a mod pack?

    Answer: It�s here if you want it.



    The famous modder, 90SK (AKA CaptainSkye) is back with all of his hit Knights of the Old Republic II: The Sith Lords robe mods all in one pack. Not only are the tunics and Jedi Master style robes in this release, but the author has decided on putting in new skins of the Jedi Padawan style robes in as well; a new addition that is only released with this robe pack.



    The tunics and Master style robes has ten variations available while the Padawan style has eight variations. The Master and Padawan style robes require Svosh�s collar fix and the links to get those fixes are in readme file of this release.



    The author did add two place able containers. He didn�t mention in the readme file where those are placed at and I�m not going to start a new TSL game to find out where it is at, so hopefully the author will give us word about where they�re at in the game. There are some items and robes within the containers.



    There were some error in some of the past releases and the author suggests that you just uninstall those releases and use this mod as it has the fixes you need. The TSL Patcher will install this mod and make it ready for game play. Who knows, maybe this is the final release or there could be an update in the future. We�ll just have to see. In the meantime, enjoy the release!



    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.



    -Shem

    updated 22:23, 25 May 2016 1,888 51 10,141kb GameFrontArchiver

  • 18. Hide Weapons in Animations for Knights of the Old Republic II

    This mod makes it so during some animations equipped weapons become invisible, then become visible again after the animation has played.

    updated 3:30, 22 Jul 2015 5,633 204 251kb facistinabag

  • 19. No Darkside Corruption for Knights of the Old Republic II

    This mod removes corruption from the player character and the companions at any stage of the corruption.

    updated 17:07, 5 Aug 2015 2,813 84 33,207kb EinWW

  • 20. Darth Nihilus - Lord of Hunger for Knights of the Old Republic II

    Our newest brilliant newcomer to the skinning part of the Knights of the Old Republic games has brought us something else to use if you like the work into it. That�s right, Drewton has returned to give us a new look to one of the Sith Lords from the second Knights of the Old Republic game, Darth Nihilus.



    Just when you thought Nihilus looked scary enough, Drewton found a way to make him look freakier. I didn�t really think it was possible, but I was proven wrong. Though the change to the mask of the Dark Lord seems somewhat subtle, it still was done well enough to make him look scarier. He also added more texture to his robes which takes away some of the paint look that was originally done by Obsidian.



    If you really need a new look to our favorite mystery Sith Lord, who is the Lord of Hunger, these new textures are ready for you to download and install in your override folder. With this particular mod, it�s one of those you can install at any point in your game and the changes are instant so no restarting the game with this type. Now I�m looking forward to the next release by this talented skinner. Enjoy!



    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.



    -Shem

    updated 22:23, 25 May 2016 404 10 326kb GameFrontArchiver

  • 21. Skip Peragus for Knights of the Old Republic II

    Skip from Peragus straight to Telos.

    updated 3:51, 14 Aug 2016 2,490 40 11kb skullwarrier

  • 22. Dark Harbinger for Knights of the Old Republic II

    NiuHaka is back with another head mod, for Knights of the Old Republic II: The Sith Lords. This one alters the fourth male Caucasian head, also known as the Obi-wan or Jesus head. NiuHaka disliked the old one and decided to make a few changes. The changes are subtle, but still noticeable when you compare it to the old one (check the second screenshot for reference). The screenshots do a better job than me of describing the changes, so I won't even bother trying, because I'm that lazy. As for whether this is an improvement, well, that's subjective.



    The dark side transitions have been redone, but still retain that zombie look. Everything starts to grey, and the skin gets all cracked. And before anyone asks, yes, there are Sith eyes. In fact, there's a whole bunch; there are a few alternate skins for the very dark side appearance. So, if you're looking for a new head, or like the changes made with this one, here you go.



    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.



    ~JC

    updated 22:23, 25 May 2016 1,227 41 5,076kb GameFrontArchiver

  • 23. Feat Progression for TSL for Knights of the Old Republic II

    Well this is fun.. two awesome mods from Shem in one day. It is not surprising though, Shem is an awesome modder and when he puts out a mod he goes all out. It looks like this one is the counterpart to the one I just reviewed last. Well I know that you all have heard my speech from the last one so I am going to get right into the review.



    This mod is actually very unique in several ways 1 it deals with the way your characters gain feats, 2 it uses a 2da file that is really not used very much, and three well it is just plain cool. What this mod does is it upgrades the amount of feats you gain on every level up cycle. That way instead of getting maybe 1 or 2 feats you are going to be getting double that or more depending on your class. This mod also gives you feats based on class like lets say for example you were a bounty hunter, it will try give you more feats based on that class. So you can definitely see how this mod would come in handy throughout the entire game.



    So like I said before on the last review I did, I have to hand it to you Shem. Not only did you make a way cool mod you made it for both games. That takes real skill and patients, so I have to commend you on that one. Now to all of you out there just waiting to get your hands on this.... enjoy.



    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.



    -SithRevan

    updated 22:22, 25 May 2016 1,647 42 1kb GameFrontArchiver

  • 24. Dustil Restoration for Knights of the Old Republic II

    During development, Obsidian scrapped the idea of adding Dustil Onasi, Carth Onasi's son, to KotOR II. They left some files behind, and with a few bits of custom content, this mod restores Dustil to KotOR II.

    updated 21:28, 11 Jan 2014 6,334 335 345,160kb FallenGuardian387

  • 25. Peragus OTE for Knights of the Old Republic II

    Original Next-Gen Texture Enhancement

    updated 5:40, 28 Jun 2014 6,085 282 23,301kb Xedii