Heroes of Might and Magic V

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Created by

Shantih

Uploaded by

Shantih

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About this mod

This mod puts Wights instead of Dragons at Tier 7 and Dark Knights instead of Wights atTier 6. It's only a visual conversion, no stats or abilities are altered.

Permissions and credits
Originally posted on http://heroescommunity.com back in 2008 this mod came with different versions but unfortunately I lost the ones I wasn't using so the only version left is this one.

In the past I used temporary links that are no longer available so I'm uploading this here now.

I'm Cleave the original author of the mod "Visual conversion Necropolis tier 7 Knights not Dragons (TotE)" aka Shantih here on nexusmods.com

I'm not taking requests at the moment but if you're interested you should have a look at the original thread:

http://heroescommunity.com/viewthread.php3?TID=24731&pagenumber=1

I've posted links to tutorials as well as a few examples.

Description
===========

This mod puts Wights instead of Dragons at Tier 7 and Dark Knights instead of Wights atTier 6. It's only a visual conversion, no stats or abilities are altered. Texts for creatures and buildings have been modified to take into account the changes.

Dark Knights move like vanilla Wights.

Wights will fly like Bone Dragons.

I did try using a teleport ability instead but decided to stick to flying as it looks much better.

Install
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1. Extract this archive to any folder and then copy the h5u file to the UserMODs folder (if you can't find this folder, create it).

2. Start the game and enjoy the mod.

Uninstall
=========

1. Delete the h5u file from the UserMODs folder.

Compatibility
===============

It should be compatible with most mods that don't modify visuals for Necropolis creatures and the texts for these creatures and buildings.

It should also work with every version of Heroes of Might and Magic V.

Known Issues or Bugs
====================

The adventure map may show the icon for the original creature instead of the new one (I can't remember if I ever get around to fixing that sorry) but it doesn't affect fights, i.e. you see the modded creatures during fights (and this applies to Dragon Utopias).

Credits
=======

Credits should go to people from heroescommunity.com: Arstahd (Dark knight mod which was a source of inspiration) and I'd like to thank EliteKill (Modding for Dummies), VokialBG (for the teleport ability), 2ndHero (for editing textures) and last but not least Radar (for his tutorial on appearance changes).

Thanks to the Nexus for being so awesome and allowing us to share mods for other (and older) games