About this mod
This kit is a ready to implement "Dungeon Master" like dungeon, based on The Curse of Gothmog.
- Permissions and credits
Just some key points:
- as explained within the sample dungeon, update carefully the names of altarvi alcove and script, and of picklock's locker and scripts;
- use wall edge or pillar corners respectfully to germanny's work, don't hesitate to add deco items.
How to design a good dungeon?
- don't think about quantity (levels, monsters...) but quality (puzzle, decoration, secrets...);
- use small corridors instead of lonnnnnnnnnnnnnng ones;
- define a core quest and some extra secrets;
- never jailed the game and force the player to reload a party or restart the dungeon;
- disable all puzzles when players leave a place (minimalize CPU usage).
Have fun,
And don't forget to PM me to test your DM like dungeons!
;)
Lex