Legend of Grimrock

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Lex

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lexdr

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About this mod

After having defeated the Lord of Chaos (see Back Into the Dungeon), Gothmog went to seek the source of his dark power. He traveled the world, fought many enemies... and the rumor said that he finally found what he was seeking. However, we never heard of him again.

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Official thread: http://www.grimrock.net/forum/viewtopic.php?f=14&t=6671

[Story]
After having defeated the Lord of Chaos (see Back Into the Dungeon), Gothmog went to seek the source of his dark power. He traveled the world, fought many enemies... and the rumor said that he finally found what he was seeking. However, we never heard of him again.

Many years later, four novice adventurers have just found the entry of a dark dungeon, in the deep of the Storm Peaks.

[Game]
This dungeon of 13 levels is in line with the spirit of the original Dungeon Master. It rests on Comscript's scripts and assets and on Germanny's assets' pack. It also includes some new enhancements that I hope you will enjoy.

[Gameplay]
The game is designed for 4 new characters, imperatively with a mage (yes Dr.Disaster, really this time). The gameplay is defined to:
- shortly increase charaters' level for each secret found,
- prevent a mage to use a spell that has not been learnt,
- randomly produce some side effects (fumble) on cast,
- manage food and water.

Some recommendations now:
- buttons are globally near to doors/traps,
- find imperatively some key assets, such as the mirror of dawn, the lock picks and the rope,
- some treasures might be usefull until the end.

[Change Log]
See ChangeLog

[Credits]
- Assets: Comscript, Germanny, Gizmojunk, Phitt
- Monsters: Comscript, FrEEsiD, Leki
- Scripting: Comscript, Grimw0ld, John Wordsworth
- Tools: John Wordsworth