Grim Dawn

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Created by

Nomad

Uploaded by

forevernomad

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About this mod

Increases monster spawns, skill points and attributes, actually loads of changes read the long description for full details.

Permissions and credits
UPDATE: Waiting for the GD 1.0.0.4 patch to drop before I update, otherwise you'll just have to download it all again anyway.

I will be tweaking some of the values based on my own playthrough to try and balance it out more, adding a whole new collection of items, and trying to force some better loot drops in places.

If you have any suggestions let me know.

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Messed up versions prior to v1.0.2, re-download please (if your file is tiny, you need the full package)

So I totally misjudged how much work I had done, this mod is huge, over 8000 files edited, 245mb packaged. 

I've removed my source files, If you want to use in your own mod, let me know.

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It wasn't my intention to upload this, but I've been having so much fun that I figured someone else may enjoy it also.

What this mod does:
  • Increases all spawns of monsters, champions and heroes (roughly double for each difficulty level)
  • Increases Skill points (5 @ 1-25, 4 @ 26-50, 3@ 51-75, 2 @ 76+) This should allow you to max out the mastery bar of both classes without worrying about losing skill power
  • Increases attribute points (two per level, each adds 5 to the attribute)
  • Increases health and energy per point, doubled health per point i physique, should stop all the worry about health at higher difficulties
  • Reduces overall damage output of character to compensate for increased skill and attributes
  • Reduces XP gained to help keep player level similar to vanilla, so many extra monsters, usually level 21 by Warden, got to 24 using this mod
  • Added potions, blueprints and components to Kerrick in DC, levelled and  priced accordingly, but there to help with the shared stash not saving properly
  • Removed soulBound from all items
  • Removed Player level requirement from all items, only attributes are important now
  • Enchants and components are now placeable in either all armour or all weapons (some items were kept as is, depending upon original use, gun only still gun only)
  • Added a custom item to Kerrick, an enchant which will make your life easier. Bit of a cheat item at lower levels.

What this mod does not do:
  • Purposefully make the game harder
  • Purposefully make the game easier
  • Make you tea in the morning

Future plans:
None, as mentioned up top, I was just making something for myself, I may update from time to time and I may be open to suggestions, if you're a modder and want my changes, let me know.