A small mod that makes 4 changes: All focuses set to 100% Colony hubs give social manufacturing instead of production Military Subsidies project is available from the start AI governors taught to use focuses.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Author notes
Anyone is free to use this in any mod for GC3, provided they mention me in the credits.
File credits
Naselus
Donation Points system
This mod is not opted-in to receive Donation Points
Many fans are deeply unhappy with the wasteful economic model introduced into Gal Civ 3 by the 1.4 patch.This small mod makes 4 changes:
All focuses set to 100% Colony hubs give social manufacturing instead of production Military Subsidies project is available from the start AI governors taught to use focuses.
This should help players who don't necessarily mind focuses, but do think that they would be better at 100%. The change to colony hubs ensures that the AI will continue to build improvements, even when using a 100% research or econ planet. The player can also use this to avoid tedious micromanagement when he needs to upgrade planets.