Galactic Civilizations III

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krbjms

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krbjms

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About this mod

This mod adds a ton of extra Anomalies to GalCiv III

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***Version 3.6.2***
 
   Had to remove the "New Trade Route" anomaly because it was causing a CTD.


*** Version 3.6 ***

   This mod for GalCiv III  EXP2 Crusade was originally made based on the mod put out by the modder Deathwynd called "More Anomalies" and from the anomalies that Horemvore uses in his excellent mod "Galactic Star Trek". I was using Deathwynd's mod but had read that it was outdated (not giving experence) and was broken (having a possible issue with the anomolies that trigger Mega Events, on occassion you get them popping every turn pretty much). Because of these issues I decided to create a new mod combining some things I liked from Deathwynd and Horemvore, changing certain things to my liking, and adding some new anomalies that go with my universe such as "Porn Stash" and "Abandond Brothel". This newest version adds all the great anomalies from ScrivenerOfLight's mod "Crusade Anomalies" which includes resource and unit anomalies. This mod should be agnostic and work regardless of your game version (I hope). If anyone finds any problems with this mod not working correctly, please let me know. Thanks.

What you will find in this version, v3.6 :
1) All anomalies reward experience, some more than others, especially guarded anomalies.
2) All anomalies spawn another anomaly, usually of a different type. Some spawn more than one. (Does not apply to Precursor Anomalies)
3) There are 237 anomalies (not counting Precursor Anomalies):
    a) 34 artifacts
        76 capsules
        97 ship graveyards
        28 space junk
          2 wormhole
    b) Some are not guarded
         Some are always guarded (will warn: Lightly, Moderately, or Heavily Guarded)
         Some might be guarded (will warn: Possible Defenders Reported)
    c) There are 16 different guarded encounters. Ranging from 2 small identical ships, to 20 small and medium size ships of various types
4) The type of rewards are (not counting Precursor Anomalies):
    a) Credits (from 1 to OMG)
    b) Research boost of various amounts by either research points awarded or percent to current research
    c) Gaining an administration award
    d) Gaining any possible resource in the game and of varing amounts
    e) Gaining a new citizen (citizen, leader, scientist, engineer, diplomat, general, commander, spy, entrepreneur, farmer, legion, administrator, worker, or celebrity)
    f) Awarding ideology points
    g) Learning the starting locations of all races
    h) Finishing a planetary project
    i) Creating a new habital planet
    j) Gaining a new trade route
    k) Upgrading ships in survey fleet:
         - increasing all types of weapon damage
         - increasing all types of defense
         - increasing sensors
         - increasing ship range
         - increasing ship speed
         - ship repair (tactical or strategic)
         - ship jamming
         - ship accuracy
         - increasing ship hit points
         - adding carrier pods (interceptors, guardian, or assault)
    l) Gaining new ships:
         - 7 types of support ships (colony ship, constructor, scout, trader, troop transport, non-armed and armed survey)
         - 19 types of warships (4 small, 4 medium, 4 large, 4 hugh, and 3 carriers)
         - a fleet of ships
         - an armada of ships

To Install:
            Simply unzip the file into your “//MyDocuments/My Games/GalCiv3/Mods” directory, it will create a new directory there.

If you have any suggestions or comments please let me know through either a post on this mod on Nexus, or GalCivIII Forum


>> Note << I've been informed that this mod does not work with the GRM Ideology Mod. I'm sorry that they don't work together. All of  Gauntlet's mods are excellent and I would highly recommend them. I only use parts to enhance my game.

Once again, my sincerest thanks to Deathwynd, Horemvore, and ScrivenerOfLight for the inspiration I got to do this mod, the blue print I used to make it, and all their excellent modding.