FALLOUT 4
Fallout 4 - Texture Optimization Project by torcher
Fallout 4 » Models and Textures
Added: 17/11/2015 - 01:36AM
Updated: 29/06/2016 - 02:45AM

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Uploaded by torcher

Description

Last updated at 21:45, 28 Jun 2016 Uploaded at 20:36, 16 Nov 2015

NEWS



!!!~IMPORTANT~!!!
BE SURE TO DELETE ALL OF THE CONTENTS OF THE "1" FOLDER WHEN YOU ARE FINISHED REPACKAGING A .BA2 ARCHIVE


Re-wrote .ba2 Repackaging guide and made a video tutorial.


I have just Released V2 of my Secondary mod CRP so if you want even more game performance please Click Here ---> CRP

OBJECTIVE



Fallout 4 Texture Optimization Project is tasked with improving the framerate (or "FPS") without sacrificing too much visual fidelity (save for close-ups). To accomplish this, I have replaced the high-resolution textures with properly compressed and resized textures. All of this is done manually one texture at a time to ensure that any buggy files are fixed and the end goal will be a MUCH BETTER playing game ESPECIALLY for people with a low budget for computer hardware and with only a MINOR loss in texture quality.

Extra Info


Vanilla textures are HUGE 2048x2048 (2k) ground textures and 2048x2048 plant textures 4096x2048 tree textures and so on (for example) most computers cannot handle this.

Therefore what I have done and am doing is trying to fix that problem and retain the vanilla art style as best I can, while reducing the texture size, and using proper compression on textures. This leads to a VERY impressive micro-stutter fix or removal! The mod is also a VERY good fps boost for low to mid grade computers with anywhere up to OverClocked i7-3770ks and OverClocked gtx770s seeing massive improvement! also it is the BEST fps boost you can get for the quality retained, without making the game look like complete garbage, which is PERFECT for low-mid grade computers to boost framerates and help remove microstutter. Therefore it can even improve Framerate Stability even on some higher end graphics cards!

--Note: To truly test how much of an fps improvement you are getting from this mod, don't stand still without moving and call that your fps. test your framerate stability while fighting,walking through cities/open fields.


PLEASE TAKE A THOROUGH LOOK AT THE STICKIED COMMENTS AS WELL AS THE BUGS SECTION BEFORE POSTING QUESTIONS/PROBLEMS. THANK YOU.


INSTALLATION PROCESS




~~~INSTALLATION~~~



-------Step One--------


To install please download The Main File.
Then download THE LATEST VERSION of the hotfix (if any is available).
Then Merge The hotfix into the main file overwriting any files in the main file.
Then follow the steps in the Following Guide on how to properly repackage vanilla files!


-------Step Two--------


STEP 2 IS NOT NEEDED WHILE USING THE .BA2 INSTALLATION METHOD! THIS IS ONLY NEEDED FOR LOOSE FILES!

Navigate to your Fallout 4 Folder at the following location "Documents/My Games/Fallout 4"
Within this folder will be a number of .ini files, highlight "Fallout4Prefs.ini" and "Fallout4.ini".
Right Click, select Properties and ensure that these are NOT marked as read only.
Open Fallout4Prefs.ini with your favourite text editor ( I use Notepad++).
Navigate to the very bottom and you will see the line [Launcher]. Directly underneath this, add the following line:

bEnableFileSelection=1

Save and Close
Open Fallout4Custom.ini with your favourite text editor.

* Note that this file was changed from Fallout4.ini following update 1.2

Add the following lines to your Fallout4Custom.ini

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

Save and close...

.ba2 Repackaging Guide






!!!~IMPORTANT~!!!
BE SURE TO DELETE ALL OF THE CONTENTS OF THE "1" FOLDER WHEN YOU ARE FINISHED REPACKAGING A .BA2 ARCHIVE


1. Create a folder on your desktop called "Working"


2. Create Folder "1" and "2" inside of that folder.


3. extract TOP's Contents into folder "2" Leave folder "1" empty for now.


4. Open Archive2 And then Select a Vanilla texture.ba2 (such as Fallout4 - Textures1.ba2) and open it inside of archive2.


5. Once opened Extract the contents of the vanilla archive to folder "1" inside the "Working" folder.


6. Now in the Working Folder hold down the Shift key on your keyboard and right click anywhere then click open command window here.


7. Now in the CMD prompt type this exactly as i do! (spaces included! but without quotes!),

type "robocopy " then drag folder 2 into the CMD prompt with a space after it
then drag folder 1 into the command prompt then another space after that
then type "/s /xl" without the quotes.
Folder 1 should now be ready for Archiving!

8. Go back to Archive2 and make a new .ba2 select DDS as the Format and pick whatever file settings you like.

Once that is done Archive>Add Folder... highlight the textures folder in folder "1" then >Select Folder
Now File>Save As... with the original .ba2's name (such as Fallout4 - Textures1.ba2)


9. Repeat steps 4-8 with each individual vanilla .ba2 until you have all desired vanilla .ba2's completed!
(it should be noted once again that it is ABSOLUTELY IMPERATIVE THAT YOU DO EACH VANILLA BA2 INDIVIDUALLY!)

10. Move the original .ba2 to a backup folder on your computer then replace where it originally was with your new .ba2!
If every step was followed in this guide you should have a buttery-smooth Fallout4! Congratulations!

- "Vanilla" means "unchanged original game file" - "TOP" means "Texture Optimization Project" -


As a completely Optional recommendation i recommend including FAR into this process as well!
...even though they don't recommend me... :'(

(Archive2 can be found at Bethesda.net but you must first create a bethesda.net account and download the creation kit)
(It may be possible to use B.A.E instead of Archive2 but since i have not (and will not) test it if any bugs happen because of it then do not post comments about it)





Extra Information regarding installation process




  1. Observe the following video on how to enable mods!












  2. Install Fallout 4 Texture Optimization Project using your preferred method.

  3. Nexus Mod Manager:



    Manual (Recommended for advanced users only!):
    Extract the textures folder to ...\Steam\SteamApps\Common\Fallout 4\Data


    Ok, so "some people" have been having trouble understanding how modding works. this is for those people.



    First of all you need 7zip/winrar to open the freaking archive.

    second. you open the .7z archives.

    third. you put the textures folder from the .7z into the data folder of your game directory.

    fourth. follow the rest of the installation directions on the mod page.

    done.









CREDITS



Cruzifixio For the outstanding graphical image design for the Mod logo! :D

Commander19 for tidying up the original description for this mod and showing me some tips for using BBCODE! Very apreciated!

Gopher for the video tutorials, which really help people understand how to do things.