Fallout 4
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DOOM

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DOOMBASED

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About this mod

Adds Lamp Mods to many Vanilla Weapons.

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This mod adds Standalone Lamp Mods to many Vanilla Weapons. They have their own Category in the Mod Menu so you can use all of the other Vanilla Mods along with it. For now, not all of them have models, and the one that do use the LAM model from HK USP .45 by Wretched89. Hopefully these are a  temporary solution, I hope to get custom made models for these if I can learn how to make them or if anyone is willing to help out. If anyone want's to help out and make some models for these that would be awesome and I would certainly give you credit in the description, though they function fine without them. Switching from first to third person view is not a problem and it looks fine in both views. Thanks to fadingsignal for helping me to get the shadows to work with this. If you have a mod that adds shadows to headlamps and PA helmets the shadows will now work on the Weapon Lamps.

Here is a list of the Weapons I have added Lamp Mods to:
.44 Magnum*
10mm Pistol*
Assault Rifle*
Combat Rifle*
Combat Shotgun*
Deliverer*
Double-Barrel Shotgun*
Gauss Rifle
Hunting Rifle*
Institute Weapons
Laser Weapons
Pipe Weapons*
Plasma Weapons
Railway Rifle
Submachine Gun*
Syringer
(*Have models)

Here is a not so short Video Demonstration:








There is one issue I have seen so far. When you hostler your weapon, the light stays as the lamp light instead of going back to the normal Pipboy light. To fix this, switch to a weapon without a lamp on it or unequip the weapon. I do not know how to fix this, but if anyone can help out with that I'd appreciate it a lot!

This will be incompatible with anything that edits Weapon Records, but if you know your way around xEdit it is very easy to make a quick patch, I only added one Keyword to the Weapon Records.

Thanks to invalidfate for the M92SE Pistol Mod for giving me the inspiration to make this mod.

Thanks to fadingsignal for helping me to get the shadows to work with this mod.







Thank you BasedGod