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manlethamlet

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manlethamlet

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About this mod

Adds new loading screens based on Fallout lore, and enables already-existing vanilla and DLC loading screens to be more easily seen in game.

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Translations
  • Russian
  • French
Changelogs
Thank you to abstergemods for porting this mod to Xbox and PlayStation!
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Note: includes some spoilers for the main story of Fallout 4 and events of the TV show that occurred before 2287.
If these are things you want to discover for yourself (playing or watching for the first time), beware.



130 new loading screens that give exposition on the lore of the Fallout world and events leading up to 2287, plus dozens of vanilla loading screens had their restrictions removed, to greatly increase the variety of loading screens you'll see in game regardless of story progression. Useful for people who haven't played the other games to learn more about the setting, or for Fallout series veterans who want more flavor in their loading screens.
The new loading screens give exposition on things such as characters and locations from the other Fallout games - yes, including Tactics and Brotherhood of Steel, Todd be damned! - past and present factions of the wasteland, events leading up to the Great War, different Vaults, etc.
There are a few rare loading screens that reference special encounters like the B1000, with a very, very slim chance of appearing.

Many location- or progression-specific loading screens will now be seen a lot more often in gameplay, such as:
"Vault 111, constructed by Vault-Tec, was built to serve the residents of Sanctuary Hills and Concord in the event of an atomic war." - originally only available when loading into pre-war Vault 111
"Most Brotherhood of Steel soldiers utilize the most effective, technologically advanced equipment available, like laser weapons and Power Armor." - originally only available when loading into the Prydwen
"Amateur chemist John-Caleb Bradberton discovered the formula for Nuka-Cola in 2044. Within a year, Nuka-Cola could be purchased across the entire United States." - originally only available while in Nuka-World
In my opinion, these are way too general to be locked behind these kinds of conditions, especially during a playthrough where I don't join the Brotherhood or go to Nuka-World so screens like these never appear, which is a damn shame. Now, screens describing Goodneighbor, the Railroad, Nuka-Cola flavors, Vault-Tec, Concord, etc. can show up regardless of where you are in the Commonwealth.
And if you want just the lore, without having to be told what a workbench is for or how to pickpocket people, there's an alternate version available that blocks all tooltip or gameplay loading screens from appearing.

This mod affects a lot of vanilla loading screens in order to change their conditions. If you want to use this mod with any other loading screen replacer (whether they edit texts or models), make sure you set them to load after this mod, thus overwriting any changes to the vanilla loading screens, or try merging the mods together in FO4Edit. Regardless, this mod works just fine with any new loading screens added by other mods.