Color map with a 3d relief flavor. Nice vivid colors with well drawn roads.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Console modding permissionThis mod will not be available on Bethesda.net for console users
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Changelogs
Version FH1.2
Tidied grid overlay
Version FH1.0
Added map for FarHarbor
Version 1.4
tweaked colors Remade 3d relief
Version 1.3
Reworked ocean and rivers
Version 1.2
Moved and lightened logo
Version 1.1
Temp removed colored icons as incompatible with latest fallout beta
Version 1.0
Initial Upload
[JAMA] Just Another Map Attempt
I already have a power armor cheat map and thought I would have a try at releasing a non cheat vanilla replacement color map.
What does it do? This mod will replace the in game pip-boy map with a modified one:
to your Fallout4Custom.ini located in C:\Users\YourUserName\Documents\My Games\Fallout4
Or download and run "JAMA Map Enabler"
Fallout4TweakTool.exe SHA256:38893933e365a3b48687e26aa31cd4a14753597b99a0ddc01291ab53e84e58e2 Source code included in download. https://github.com/Nixsy4/JamaMapEnabler
Explanation of ini edits bPipboyDisableFX=1 This removes all of the special effects in both the power armor pipboy and the normal pipboy. A side effect of this is the brightness on both appears really high as it no longer has to shine through a number of layers of effects.
fPipboyScreenEmitIntensityPA=1.0000 This one Controls the emittance (Brightness) For the power armor pipboy screen. The game default for this is 3. fPipboyScreenEmitIntensity=1.0000 This one Controls the emittance (Brightness) For the pipboy screen. The game default for this is 1.25.