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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Verz for adding vendor support.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.4
25mm APW added.
Version 1.3
Added receiver mods for 4 new ammunition options: Plasma, Cryo and Pulse Grenades, and Artillery Flares. Removed old Artillery Flare Pistol.
Version 1.1
Vendor support added by Verz, the pistol and 25mm ammo can be found for sale from Arturo in DC.
Adds grenade launching variant of the flare gun and APW grenade launcher to the game as a standalone weapons. They use 25mm grenades and Artillery Flares included in the mod, and fire them in arc. Grenade types include High Explosive (standard), Plasma, Cryo and Pulse. The pistol and ammunition can be acquired from Arturo in Diamond City after reaching level 15 (APW after reaching level 25), by crafting if you have Doom's Standalone Weapon Crafting installed, or with console commands (use "help pistol 0", ""help APW 0", "help 25mm 0" and "help artillery 0"" to find the BaseId's). The textures for the pistol that appear in the screenshots are loadable as optional file.
Usage of the artillery flares is discouraged before unlocking the artillery through the minutemen questline as this may cause the game to crash.