Fallout 4
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Camora1

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Camora1

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About this mod

A small series of patches for a variety of Deadpool2099's F4NV Weapons to bring the various ammo types from his other mods to the Service Rifle and Grease Gun.

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There are a lot of other mods out there to adjust Deadpool's weapons to the proper ammo types, but I often found most of those to be set aside in separate ESPs. So I figured I might as well give an all-in-one fix. 



These patches will:

  • Correct the ammo type of the Survivalist Rifle to 12.7mm (From .50)
    
  • Correct the ammo type of the 9mm receivers for the Service Rifle to 9mm (From .38)
    
  • Changes the Grease Gun's ammo to 9mm, as well as providing a few balance changes.

> Decreased damage by 33% with 9mm (20 down from 30)
> Increased ammo capacity of the standard magazine with 9mm (32 from 30)
> Corrects the 9mm Drum Magazine to 60 rounds (As it was in New Vegas)

-- Adds 4 new magazines to the Grease Gun to allow for rechambering back to .45

    
  • Decreased range with .45 caliber (95 down from 115)
  • .45 Drum Magazine still at 50 rounds (Based on real world M3 Drums)
  • Fixes the Instance Naming Records so they are more consistent with other weapons.

Also including two separate (OPTIONAL) crafting patches, one for the vanilla chem lab and one intended for use with Lively's Keyword Resource and Standalone Workbenches.

All are designated as .ESLs, do not fill plugin slots, and require four of Deadpool's mods to function. Load order should be as follows:

- Fallout4.esm
...
Service Rifle
9mm Pistol
Grease Gun
12.7mm Pistol
...
Lore-Friendly Deadpool2099 Patches
(Optional) Crafting Patches

Report any bugs you find, and I will do my best to look into it! This is my first mod, so things might not work properly.

Deadpool2099 for the mods in question.
Livelynightmare for his keyword resource.
DegenerateDak for various guides and inspiration to get me making mods in the first place.