About this mod
Transform your best companion, the Combat Rifle, into a powerful rifle looking, using the "Finned Barrel" from Combat Shotgun. Now with a new AK47 sound for more punchy sensation!
- Permissions and credits
Combat Rifle - Barrel Reskin
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+ New AK47 Sound
+ Black Texture Addon
Hello everyone! This is my first mod, so please be comprehensive :)
I was tired that my awesome Combat Rifle looks & sounds like an average SMG or an old "BAR" from WW2. So I decided to give a fresh new powerful look by replacing the barrel (short and long) by the "Finned Barrel" from his cousin: the Combat Shotgun.
- Now also including a new AK47 sound for more punchy sensations! (Credits to Navaro from gamebanana)
- Now also including Black Texture Addon! Screenshots here)
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INSTALL
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1. Copy/Paste "meshes" & "sound" folder into your game data folder. C:/Program Files/Steam/Steamapps/common/fallout4/data
2. Enjoy!
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FALLOUT 4 MODS ACTIVATION
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In case you didn't do this yet, you have to activate mods support in order to make it work. Only need to edit two files:
1. C:\Users\[Username]\Documents\My Games\Fallout4\Fallout4.ini
Under [Archive], edit the line called sResourceDataDirsFinal to have this result (one single line):
sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\
2. C:\Users\[Username]\Documents\My Games\Fallout4\Fallout4Prefs.ini
Under [Launcher], add (or edit if different) the line called bEnableFileSelection to have this result (one single line):
bEnableFileSelection=1
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CHANGELOG
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Added sounds for "Automatic Mod"
1.03 - 16 November 2015
- Fix small gap between barrel and cylinder using the original combat shotgun model
- Fix Ring Iron Sight huge gap on Short Barrels
- Added proper Glow Ring/Iron Sight
- Added "Black Texture" Addon :)
1.01 - 15 November 2015
- Fix bug with iron sight being too high
- Now using the Combat Shotgun - Ring Iron Sight for correct aim
- Now using the Combat Shotgun - Glow Iron Sight for correct aim
1.0 - 14 November 2015
- Initial commit