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Plasma turrets are now aligned to the Science perk, at rank four. Aligned to the Gun Nut perk are a new Gauss turret, Mortar Turret(Minutemen artillery shells), and Advanced Shotgun Turret(Very high rate-of-fire).
Plasma Petardier and the new Mortar Turret require Demolition Expert rank one, down from rank three.
Power requirement dropped to 2, and crafting materials slightly reduced.
Version 1.2
Reduced crafting requirements for all three Plasma turrets. Flamer and "normal" turret now take only rank 3 of Gun Nut and Science, and Petardier now takes only Science 3 and Demolition Expert 3
Version 1.1.1
Required perks for Plasma Petardier should now display properly.
Version 1.1
Plasma turret now actually deals both ballistic and energy damage
Adds a plasma flamer turret, as a close-quarters turret like the shotgun turret
Adds an experimental "Plasma Petardier". Launches plasma grenades
Reduced required materials to a more reasonable amount.
Adds a plasma turret to the workshop crafting screen. Crafting it requires both Gun Nut 4 and Science 4, as plasma deals both ballistic and energy damage. Takes 5 power to run, and produces 20 defence. Can be repaired and scrapped, and uses the same barrel model as the playable plasma weapon, meaning that any plasma weapon retextures will also affect the turret.