Fallout 4
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Derdir aka bashi

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Derdir

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About this mod

Real World Weight Values for most (40) Weapons, both Gun and Melee and Mods.

For more Realism and Immersion (and Fun!)
Now your Gun weight what it would in real live. Modding gets more interesting and versatile. (Now you can get your reasonably weighted hunting Pistol, and you feel that Drum Magazine and Night-Vision on you s

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I put a lot of work into looking every single Part of those guns up and give them the correct weight. Including but not limited to: Scopes, Sights, Magazines, Barrels... Where there are no Real World counterparts i simply put some logic and sense into it and also took their optical appearance in Game into account - hence Plausible.


Example: Hunting Rifle
is a Remington 700 BDL / VTR


The weight originally for this in Vanilla Game is 11.7 lbs, while the new weight is 7.3-7.4 lbs, as much as the original one. The Hunting rifle is one of few Weapons that got considerably lighter, but it is not that easy, some got heavier and weight distribution is different. You see, in Vanilla Game weight of gun is mostly done by Receiver, mean if you want light Gun you pretty much need Light Receiver. Any changes to Barrel and Stock have not much influence to overall Gun weight.
This mechanic is not only annoying but also wrong. I aim to fix that. You want a light Gun? Take as much off as you can, short or no barrel and short Stock - and then some final tweaking with the Receiver. On the other hand if you add lots of stuff the weight goes up more...

In General it takes out some weight from Receivers and plausibly distributes it over the Gun Parts.


No edit of Plasma/Laser weapons. They seem to be reasonably weighted, but i might do them/some in future.

I do intend to also make the Weapon Mods which are not built in into a Gun make the correct Weight. They currently all are 0.5.


There is the chance i missed some Special Weapons - If you encounter any Weapon that appears to be Off (Probably way to heavy) - Please report!


This Mod is part of more:
Plausible Weights - Grenades and Mines
Plausible - Boston Weather
Plausible Bandages - crippling and healing overhaul
Plausible Weights - Aid (finished)
eventually a realistic carry mod...

which i will release soon.

Manual Installation for now.
Unzip Plausible_Weights_Weapons_Only_LB.rar
Copy Plausible_Weights_Weapons_Only_LB.esp into you fallout4/DATA folder
Enable ESP

IMPORTANT: If you have other Mods that change weapon Weight you need to Have this mod after them in Load order!


This might change the Game-play a bit. It changes Weapon weights - which i believe have influence on aiming System?

Source: http://www.imfdb.org/wiki/Fallout_4, internet various ;-)




What did i do in Detail: The way Weapons in FO4 get their weight is by having a Weapon Base Weight(for example 4, or 7) and all the Mods have a Weight relative to that Base Weight (For example Heavy receiver 0.5, light Receiver -0.5, Std. Receiver 0.025). This actually makes more or less Sense for certain Things, but not so much for others. Why should the Weight of a Scope be relative to a Weapon? Or in other Words - The exact same Scope (or any Mod) is heavier on heavier Weapons. 
I fixed that by Setting the Weapon Base weight to 1 and distribute the Weight to the Mods. So a Std. Receiver might weight 2.4, a light one 1.4 and a  heavy one 3.4.
This allows to input exact Values for everything and eliminates that "Relative to Weapon" weight issue for Scopes etc.