FALLOUT 4
Unofficial Fallout 4 Patch by Unofficial Patch Project Team
Fallout 4 » Bug Fixes
Added: 19/04/2016 - 12:38AM
Updated: 20/02/2017 - 12:34AM

34,838 Endorsements

2.0.0 Latest version

405,732 Unique D/Ls

968,952 Total D/Ls

2,145,031 Total Views

Uploaded by Arthmoor

Description

Last updated at 1:34, 20 Feb 2017 Uploaded at 1:38, 19 Apr 2016

Requires Fallout 4 patch 1.8.7.0 or greater!


A comprehensive bugfixing mod for Fallout 4. The goal of the Unofficial Fallout 4 Patch (aka UFO4P) is to eventually fix every bug with Fallout 4 not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.

Features:
- Hundreds of gameplay, quest, NPC, object, item, text and placement bugs fixed.
- Created by the authors of the Unofficial Oblivion and Skyrim Patch series.
- No unsafe changes (such as deletions of stock objects).
- Designed to be compatible with as many other mods as possible.

For more information (ie the recent changelog, mods that UFO4P replaces) see UFO4P's threads on the AFK Mods forum here.

The complete changelog is posted here.

If you're experiencing a bug with Fallout 4, please report the bug to us in as much detail as possible on the UFO4P bugtracker. Please use search to ensure that you aren't submitting something that is already there.

Frequently Asked Questions - BUGS
Frequently Asked Questions - About the Project

Installation Requirements

Fallout 4 version 1.8.7.0 or greater.
Official Automatron DLC.
Official Wasteland Workshop DLC.
Official Far Harbor DLC.
Official Contraptions Workshop DLC.
Official Vault-Tec DLC.
Official Nuka-World DLC.

DO NOT extract the contents of the BA2 files into your Data folder as loose files, or let your mod manager perform an equivalent function on the contents of the file. Doing so will cause things to load in the wrong order and break the game. Fallout 4 is intended to load BA2 files alongside their ESM/ESP files. Circumventing this causes issues which we will not provide support for. If you insist on going against this advice, you will receive no support for the problems you generate as a result of this.

After installing the mods, the following general load order needs to be followed:

Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCWorkshop02.esm
DLCWorkshop03.esm
DLCNukaWorld.esm
DLCUltraHighResolution.esm
Unofficial Fallout 4 Patch.esp
[Everything else you have installed]

For getting load order set with other mods loaded, please use LOOT. It will provide you a solid starting point for everything that you can then tweak as needed.