Fallout 4

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cat_woman1989

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cat_woman1989

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About this mod

Craftable first aid/medkits inspired by the game S.T.A.L.K.E.R.

Permissions and credits
Craftable first aid/medkits inspired by the game S.T.A.L.K.E.R.

Can be created at the chemistry stations as an alternative/better version of Stimpaks.

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MedKit
Restores 75% HP

Military MedKit
Restores HP 85%/+25, +50% DR for 1 minute

Scientific MedKit
Restores 25% HP, -450 RAD, +75 RAD RES for 5 minutes

- Require no perks to craft, as you are basically packing items into a kit.

- The reasons for the items not operating to their full effect (IE 2 Rad-Away usually give -600 instead of -450) is because these are basically 'panic' kits.
They work better and worse at their function when used quickly. They are still very useful and I think well balanced for their purpose. I'm definitely taking a few Scientific MedKits with me into the Glowing Sea.

- The items value is relative to the items used to create it.

- Behaves like an enhanced Stimpak, with added benefits.

- The kits weigh 1. I considered more or less but this seems the best for balance.

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IMPORTANT
Make sure to enable Archive Invalidation
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Made with FO4Edit

CHANGELOG:
1.0B - Optional More Lore-Friendly Alternative - Vanilla First Aid Kit model, renamed to Medkit, MedKit Plus and MedKit Rad Pack (same stats)
1.0 - Initial Release

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Credits to:
- First Aid Kits (craftable) by Tamayo831 -
For giving me the idea in the first place. If you're looking for something more lore-friendly, this might be the mod for you.