About this mod
Moves the Hud elements more toward the corners and edges of the screen.
- Requirements
- Permissions and credits
- Changelogs
Version :1.1
Date :14.11.2015
Category:User interface
Moves the Hud elements more toward the corners and edges of the screen.
If you play this game not in front of a TV monitor (incl. HDMI), then this is the right modification for you.

- go to your "My Documents/My Games/Fallout4" Directory, and make a backup of the "Fallout4.ini" there
- now open the "Fallout4.ini" (recommend with notepad++) and find the section "Interface":
replace the fSafeZoneX + fSafeZoneY with the new values (for 4:3 ratio)
replace the fSafeZoneXWide + fSafeZoneYWide with the new values (for 16:9 ratio)
replace the fSafeZoneXWide16x10 + fSafeZoneYWide16x10 with the new values(for 16:10 ratio confirmed by Uzibeatle & fattythehutt, thanks guys :-) )
(see below)
Fallout4.ini:
[Interface]
fSafeZoneX=5.0
fSafeZoneY=2.0
fSafeZoneXWide=5.0
fSafeZoneYWide=2.0<-- Attention: This line could be an "e" missing (fSafeZoneYWid=), please replace the whole line, of course NOT with this Note ;-)
fSafeZoneXWide16x10=5.0
fSafeZoneYWide16x10=2.0
Note:
The green line marked "fSafeZoneYWide=2.0" could be an "e" missing (fSafeZoneYWid=2.0),
this is a known bug of Bethesda.
You simply replace the whole line with "fSafeZoneYWide=2.0".
(fattythehutt: Thanks for finding the bug :-))
If you have the original file restored from a backup, you should still remove the following bug:
Simply replace the whole line with "fSafeZoneYWid=36.0" with "fSafeZoneYWide=36.0".
If you no longer have the backup of the original file, then
now open the "Fallout4.ini" and find the section "Interface" and edit this like below:
[Interface]
fSafeZoneX=15.0
fSafeZoneY=15.0
fSafeZoneXWide=64.0
fSafeZoneYWide=36.0<-- Attention: This line could be an "e" missing (fSafeZoneYWid=), please replace the whole line, of course NOT with this Note ;-)
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36.0
Note:
The green line marked "fSafeZoneYWide=36.0" could be an "e" missing (fSafeZoneYWid=36.0), this is a known bug of Bethesda.
You simply replace the whole line with "fSafeZoneYWide=36.0".
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ChangeLog
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[ v1.1 ] Nov 14 2015
- Bugfix / especial Note for line "fSafeZoneYWid=2.0"
[ v1.0 ] Nov 13 2015
- Initial Release
Battle mode dependent HUD Toggle:
HUD appears on weapon drawn and disappears on holstering
(suggested from ivanfabric)
But this is only possible with the CK and papyrus, which comes out in early 2016th.
fattythehutt:
Thanks for finding the bug from Bethesda and
confirming the values of 16x10 monitors.
ivanfabric:
Thanks for the suggestion of the battle mode dependent HUD Toggle.
I take this on in my todo list.
Uzibeatle:
Thanks for confirming the values of 16x10 monitors.