Fallout 4

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About this mod

This mod reworks the weapon damage on the base of a rather complex formula, considering not only muzzle energy (based on weight and velocity) but also bullet diameter. A bigger bullet has more stoppingpower, hence higher damage.

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REAL Weapon damage


This is a port of the weapon damage from my FarCry 4 Nightmare mod.

It has now been reworked as a support mod for Idlesheeps Modern Firearms (Gunsmith Edition), the best weapon mod for FO4, ever.

http://www.nexusmods.com/fallout4/mods/11226

Since the mod is not using receivers I have added 50% damage to all guns in the mod, e.g. what a powerful receiver would do in vanilla FO4.

The weapon damage is REAL, at least as real as a game can be. Here are the ammo data and the Fallout 4 damage values I am using. 

Ammo or gun type, FO4 damage, penetration in regard to the 5.56 round (=1.0), bullet diameter, bullet weight, muzzle velocity, muzzle energy.

     9 x 19 Para                        FO4   15   0.1  9.02mm  7.4g 390m/s    570.0J 3
    .38 Special  9.12 x 29R             FO4   10   0.1  9.12mm 10.2g 230m/s    270.0J 3
     10 x 25mm FMJ Federal              FO4   18   0.1 10.17mm 11.7g 310m/s    575.0J 3
     10 x 25mm TAC-XP Buffalo           FO4   25   0.2 10.17mm 10.0g 460m/s  1,049.0J 3
    .44 Magnum  11.2  x 32.8            FO4   31   0.2 10.97mm 15.6g 411m/s  1,318.0J 3
    .45 ACP     11.51 x 23              FO4   18   0.1 11.51mm 14.9g 251m/s    481.0J 3
     5 mm RRM                           FO4    9   0.4  5.20mm 38.0g 504m/s    640.0J 3
R    5.45 mmB     5.45 x 39             FO4   39   0.8  5.45mm  3.4g 900m/s  1,365.0J 3
R    AK-74  5.45 x 39 SOVIET            FO4   39   0.8  5.45mm  3.4g 900m/s  1,377.0J 2
R    AK-101 5.45 x 39 SOVIET            FO4   40   0.8  5.45mm  3.4g 910m/s  1,407.8J 2
R    AK-105 5.45 x 39 SOVIET            FO4   37   0.7  5.45mm  3.4g 840m/s  1,199.5J 2
N    5.56 mm NATO 20 Inch               FO4   45   1.0  5.56mm  4.1g 936m/s  1,796.0J 3
N    G36, G36V, MG36, MG36E             FO4   44   1.0  5.56mm  4.1g 920m/s  1,735.1J 2
N    G36K, G36KV                        FO4   41   0.8  5.56mm  4.1g 850m/s  1,481.1J 2
N    SCAR-L 5.45 x 45 Nato              FO4   38   0.7  5.56mm  4.1g 800m/s  1,312.0J 2
N    SCAR-L 5.45 x 45 Nato              FO4   42   0.9  5.56mm  4.1g 870m/s  1,551.6J 2
N    AR-15  5.45 x 45 Nato              FO4   47   1.1  5.56mm  4.1g 975m/s  1,948.8J 2
N    M-16   5.45 x 45 Nato              FO4   46   1.0  5.56mm  4.1g 948m/s  1,842.3J 2
N    Masada 5.45 x 45 Nato              FO4   48   1.1  5.56mm  4.1g 990m/s  2,009.2J 2
N    SIG550 5.45 x 45 Nato              FO4   44   0.9  5.56mm  4.1g 911m/s  1,701.3J 2
N    HK416  5.45 x 45 Nato              FO4   38   0.7  5.56mm  4.1g 800m/s  1,312.0J 2
N    AK-102 5.45 x 45 Nato              FO4   41   0.8  5.56mm  4.1g 850m/s  1,481.1J 2
N   .22 Long Rifle                      FO4    6   0.1  5.66mm  2.6g 334m/s    144.4J 2
R    7.62 mmL 7.62 x 54R Long           FO4   60   1.1  7.62mm 11.7g 805m/s  3,790.9J 2
N    7.62 x 51 Nato                     FO4   54   0.9  7.62mm  9.8g 800m/s  3,130.0J 3
N    SCAR-H 7.62 x 51 Nato              FO4   48   0.7  7.62mm  9.8g 714m/s  2,498.0J 2
N    HK417  7.62 x 51 709 12            FO4   48   0.7  7.62mm  9.8g 709m/s  2,463.1J 2
N    HK417  7.62 x 51 742 13            FO4   50   0.8  7.62mm  9.8g 742m/s  2,697.8J 2
N    HK417  7.62 x 51 750 16            FO4   51   0.8  7.62mm  9.8g 750m/s  2,756.3J 2
N    HK417  7.62 x 51 775 16.5          FO4   53   0.9  7.62mm  9.8g 775m/s  2,943.1J 2
N    HK417  7.62 x 51 789 20            FO4   54   0.9  7.62mm  9.8g 789m/s  3,050.4J 2
N    HK417  7.62 x 51 817 A2-20         FO4   56   1.0  7.62mm  9.8g 817m/s  3,270.7J 2
R    7.62 mm SOVIET M43 SHORT           FO4   44   0.6  7.87mm  7.9g 730m/s  2,103.4J 2
R    AK-47  7.62 x 39, AKM              FO4   43   0.6  7.87mm  7.9g 715m/s  2,017.8J 2
R    AK-104 7.62 x 39 SOVIET            FO4   40   0.5  7.87mm  7.9g 670m/s  1,771.8J 2
N   .50 BMG     12.7  x 99              FO4  175   2.0 12.70mm 42.9g 930m/s 18,539.0J 3

The damage is based on a rather complex formula, considering not only muzzle energy (based on weight and velocity) but also bullet diameter. A bigger bullet has more stoppingpower, hence higher damage.

I changed the combat rifle from .45 (the last military .45 rifle was the Martini-Henry from the Zulu wars) to .308, since it closely resembles the B.A.R. and changed the .308 modification to .50. 

https://en.wikipedia.org/wiki/M1918_Browning_Automatic_Rifle

I based the values of the 10mm on the Glock20 with a 15 round magazine. 

For the assault rifle, even if it looks more like a Maxim or a Lewis, I chose the M-16 as basis, hence the 30 round magazine.

For everyone interested in the math behind this mod I recommend this article:

http://www.sjgames.com/pyramid/sample.html?id=2794

I recommend the additional use of Real World Damages

http://www.nexusmods.com/fallout4/mods/217/?