Fallout 4

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Created by

El Ha

Uploaded by

Zorkaz

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About this mod

What this mod does:
Adding 40 small, compact settlements around the Commonwealth.

Permissions and credits
Donations
I won't update or work on this anymore. Feel free to use patches. It is recommended to use the single files.


If you can use "bUseCombinedObjects=0" under "[GENERAL]" in your Fallout4.ini. This solves problems with scrapping.






Changelog
1.5: The workbench at the pier shack is now under water
1.4 Cleaned up some settlements (E.g. Concord and Red Rocket) so users with scrapping issues won't have to scrap anymore. Also removed some map markers because they cluttered the map

1.3 Fixed an issue with Old Gullet Sinkhole
1.2 Added some enemies in various locations out of balance reasons (Only in the All in One - Edition)
1.1 Changed some values that might help people with scrapping issues
1.0 Added a lot of settlements
Fixed issues (Clipping) with Tanners Brook House
0.7: Added a few settlements
0.6: Added relaxation markers to the various settlements so NPCs won't just stand around in their free time






What this mod does:
40 small sized houses around the commonwealth can be used as settlements
The idea is to use them to easily store companions so they can be easily found around or to use it for player homes.


Remember: Creating settlements in the CS is hard work and not all locations will work for every player.



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Boston Area




Beacon Street Shop

Location:
Near Diamond City. Follow the super mutant battle point down the road

Notes:  If you want to place a bed you might go up the staircase in the back. Since most of the staircase belongs to the same cell as Hangman's Alley it can't be used. The actual workbench is located on the top of the building out of aesthetic reasons.


Inner City Garage

Location:
West of Hallucigen Inc.


Playground Garage

Location:
Beacon Hill Playground (The one with the Yao-Guai)


Fens Camp

Location: The small unoccupied camp near Diamond City and its parking grounds


Diamond City Red Rocket

Location:
Well It's right there outside.


Evans Way Office

Location: Between the Diamond City parking space and the raider camp. You'll get in through stairwells.
Notes: The workbench is located a floor below. Is in-game sometimes called "Fens Evans Way Cul de Sac"


Fens Shop

Location: The shop contained in the Diamond City Wall itself. Near the fighting point between the Mutants and the Guards.


NHM Trains

Location: At the NHM Freight Depot. (That's Hancocks secret warehouse)
Notes: The workbench is located by the wall of the warehouse. Only the trains are usable however.


Bridgeway Garage

Location: Opposite of the Holy Mission Congregation


South Alley Garage

Location: Walk south of Bunker HIll and then turn right.


Pier Shack and Warehouse

Location: Walk south of Bunker HIll and then turn right.

Notes: A cabin and a warehouse on the east pier.

Coastal Area


Swampscott Restrooms

Location: The restrooms on the foot of the hill of Kingsport Lighthouse.


Nahant Shack

Location: Near the Nahant Red Rocket
Notes:
Very small building space


Nahant Shack by the gate

Location: Near the Nahant Red Rocket
Notes:
Has some space in the backyard


Nahant House

Location: The neighboring one to Croup Manor


Nahant Beach House

Location: The other one


Nahant Oceanological Society

Location: Outside, the attic of the building
Notes: It might be hard for NPCs to get up the stairs outside. Travelling back and forth solves the issue.


Ocean Fishing Shack
Location: An island that can be seen from Kingsport Lighthouse
Notes:
The boat to travel there is located at the beach.




 Western and Northwestern Wilderness

Concord House

Location: If you walk from Red Rocket down the street.


Ranger Cabin

Location: Around Sanctuary



Waystation

Location: South of Oberland Station
.


Railroad Maintenance Shed

Location: Near Fairline Hill Estates.

Notes: There's a tough enemy to fight.


Whipped Shipping Container

Location: South of drumlin Diner

Notes: Near Elm Brook Bunker and Tanners Brook House.


Lonely RV
Location: Southeast of County Crossing
Notes: Includes a patrolling police protectron


Hill Camper

Location: West of Medford Memorial Hospital
Notes: There might be some unfriendly robots there at first


Tanners Brook House

Location:
South of Drumlin Diner


Elm Brook Bunker

Location:
South of Drumlin Diner (Near Tanners Brook House)


Fairline Hill Houses

Location:
Two separate houses on the Fairline Hill Estates ground. To unlock those you have to walk in the room with the ghouls.


Grocery Shack

Location:
The one we all know and love. The abandoned grocery near Boston and Chestnut Hillock Reservoir



Old Gullet Sinkhole

Location: The house in Old Gullet Sinkhole. You need to get in it from the inside first.


Swamplands and southern Wilderness


Island Shack

Location:
S
outh of Egret Tours Marina
Notes:
It's actually a half-island


Ruined Grove Estates

Location:
West of Murkywater Construction Site
Notes:
Consists of two separate houses and one cabin


Snipers Nest
Location:
Somewhere in the Swamp


Quincy Lighthouse
Location:
East of Poseidon Energy

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Issues:
There might be a compability issue with "Conquest".