Fallout 4

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cyanide4suicide

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cyanide4suicide

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About this mod

Replaces vanilla hunting rifles or lever action rifles with the McMillan CS5

Requirements
Permissions and credits
Changelogs
About
Replaces vanilla hunting rifles or lever action rifles with ajhakra's McMillan CS5 sniper rifle

Replaced weapons will spawn with the following modifications:
  • All replaced weapons will be named "CS5" in-game and will follow instance naming conventions
  • Replaced weapons will spawn with a random low-tier receiver (Standard or Hardened)
  • Replaced weapons will spawn with the Long Barrel
  • Replaced weapons will spawn with a random stock
  • Replaced weapons will spawn with a random magazine
  • Replaced weapons will spawn with a random scope/sight
  • Replaced weapons will spawn with a random muzzle
  • Replaced weapons will spawn with a random camo
  • Rare weapons may spawn with either the left rail flashlight attachment or none
  • Rare weapons may spawn with either the right rail laser sight attachment or none
  • All replaced weapons will spawn with the ".308" ammo conversion modifier and will be chambered in .308

This mod includes changes to super mutant leveled lists. When selecting any plugin that replaces hunting rifles, super mutants that spawn with hunting rifles will instead spawn with a laser gun.

Optional plugins are included that completely override Super Mutant leveled lists and gives them either melee weapons, miniguns, or missile launchers. Place the Super Mutant Leveled List Override esp very low in your load order to allow it to win any leveled list conflicts

Installation

1. Download and install: McMillan CS5 - A Standalone Sniper Rifle by ajhakra - https://www.nexusmods.com/fallout4/mods/27739

2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder

3. Install this mod. Select the replacers you want in the installer and click finish

4. Done

Troubleshooting

1. Place the replacer esp(s) lower or last in your load order. It's possible you have another mod activated that is overwriting the replacer data or your mod manager is auto sorting the esp's in a poor configuration

2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo.

Uninstallation
Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.

Mods Used
(Required) McMillan CS5 - A Standalone Sniper Rifle by ajhakra - https://www.nexusmods.com/fallout4/mods/27739

Credits
Thanks and credits goes to ajhakra for his work on the MCMillan CS5 weapon mod.
- Modern Warfare 2019 Ghost mask and poncho in the screenshots can be found on the Arms and Armours Discord
- Modern Warfare 2019 Wyatt plate carrier and armor in the screenshots can be found on the Arms and Armours Discord