Fallout 4

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Created by

THE BOSS

Uploaded by

ThEBO5555

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About this mod

Complete Overhaul of Realistic Weapons - Factions - Armor - and Dynamic Loot Evolved - Providing a more Strategic Experience.

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Update 1.0

Ballistic Realism Overhaul 2 !!
  • B.R.O. 2 is here! Enjoy an evolved experience with over 1,000 Bug fixes and a complete Re-Balance of the original overhaul. Expect a more strategic challenge and even more destruction!
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Check Out my YouTube Channel!


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Support BOSS!


Thank you for all the support along the way. I love Fallout 4 and Modding. Work and College and life (what little there is at times lol) can be challenging! I'm glad so many people have enjoyed this way to play! Thanks again guys :)
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XBOXONE Version  OUT NOW!

PS4 Version  OUT NOW!

All DLC Version  Download Here
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Description:

Welcome To  B.R.O. 2
BRO has been designed from the ground up to fully re-imagine how the mod can be played. This time around in the light of Fallout 76, I felt it was necessary to bring you a new experience but still bound by the simple structure of the first mod. 

The Idea is simple - BRO 2 brings you a strategic experience leaving the player to make many choices that actually have an impact on how you play. The implementation of Risk versus Reward demonstrates how simple yet complex this can be.

*this mod is primarily for XBOX and PS4 users due to its simple nature of value edits and loot.* If you are looking for a more advanced experience there are many survival mods that exist today. **

I made this mod because this is how I want to play. Please do not compare my mod to other mods or complain. Positive and Constructive feedback is very appreciated. Thank you!  

*This mod is not compatible with other modded guns and armor*

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This mod overhauls all of Fallout 4's Weapons, Armor, Factions, Leveling, HP, Perks, Creatures, Loot, and so much more. 


Weapons: 
Now all weapons are deadly!! Every weapon has been overhauled. Weapons now do the correct damage type! I couldn't believe when I started this mod that weapons like "The Flamer" (a gun that shoots fire) didn't even do Fire damage!? How? Why? I FIXED THAT. 

Weapon Damage: 
Guns do 200-1800+ Damage. This does not mean you will "one-shot" everything No more bullet sponges!!

Weapon Upgrades: 
Upgrade your weapons to change gameplay. At first the game may seem difficult. Once you start to upgrade your weapons and Armor you truly are a force to be reckoned with. (also checkout Bullet Time - my fav mod)

NPC's:
All human npc's have been overhauled to die realistically by 1-2 shots. However this is without Armor. Depending on the Armor an NPC has will determine how much HP they have. - if the NPC has full combat armor expect a difficult fight. But if the NPC just has a shirt and jeans on...RIP.

Creatures of the Commonwealth have special buffs to make for fun gameplay! Ghouls are stupid and now they will attack anything on sight, even themselves..

Factions: 
Now factions have special abilities and perks! The institute has advanced technology and armor you will want to get your hands on. BOS power-armor has been modified to absorb energy shots. Factions now have new allies. The Railroad is friendly with all synths now and even the institute! The BOS is friendly with the Gunners!

Clothing&Armor:
these items have been overhauled as a part of the loot system update. Clothing now spawns on a person dynamically all items are Unleveled

Loot: 
"Dynamic Loot Evolved" (DLE) Brings you a new system to ensure maximum lootage. Actually this is how the loot works but first this was how it use to work:

Old Method: Open Box - Category Chance 1-99% - Common, Rare, Legendary (1-99%) -then- Leveled items are Blocked.

DLE: Open Box - Category Chance 100% (All Enabled) -then- Each Item (over 1,000 items at a time) Has a 50% Chance to be in the box. However, only items that are associated to the correct category will appear to avoid getting random items at all. 


Caps&Vendors: 
Now vendors have a lot of caps! making it easy to sell all the loot you find! Caps have been modified. Find a decent amount of caps on a body or in a register. This is something that always bothered me "why is there only 5 caps on a person that lives in diamond city?" I FIXED THAT. 

Perks: Are all overhauled! *LoneWanderer Perk Broken*

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HELP! Help me make this mod the best it can possibly be! Join the discord to contact me further. I'm looking for someone with experience using the creation kit. 
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Feedback!

is highly appreciated! If you have any suggestions on future updates please let me know! I read everything. 

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LETS TALK - Fallout 76