Fallout 4
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LeahTheUnknown

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LeahTheUnknown

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About this mod

Reworked Wood and Steel to be more realistic. That's pretty much it.

Requirements
Permissions and credits
REALISTIC WOOD AND STEEL
Requires all DLC.
Now with Non-DLC version!
1.1 adds recipes to chem station to make wood and steel out of the new components.

Once again, I take a stab at the Components.  Those that dig deep into my mod history will find a mod called Component Overhaul BETA.  It was an early attempt at altering the Component system like I have done with Realistic Adhesive Deluxe.  While that mod has long been abandoned, and didn't get much attention in the first place, I'm basically restarting it as a modular version.  Adhesive, being my biggest gripe, was the first.  Wood and Steel I tackled next because it's easy.

Realistic Wood and Steel only adds two new components: Lumber and Sheet Metal.  While wood and steel are still in the game, they are mostly used for small items, such as weapon mods.  Lumber and Sheet Metal are used for furniture and buildings.  Ruined houses will scrap into Sheet Metal and Lumber, as well as most furniture.  Sheet Metal can be obtained in small amounts from aesthetically suitable Junk items, such as buckets and paint cans.  Also, Trees scrap into Lumber, not wood.

Unlike adhesive, which I broke into seven components and added shipments for via script, I simply changed the 100- and 250-size shipments for Wood and Steel to be Lumber and Sheet Metal.

Once again, I have included FO4Edit scripts for mass-replacing items from other mods.  Like with R.A.D., you'll have to change the FormIDs in the .pas files if you don't load this mod first (after the core files) in FO4Edit.