Fallout 4

File information

Last updated

Original upload

Created by

Ostap

Uploaded by

1Genezis

Virus scan

Safe to use

About this mod

The alternative ending of the game, all factions are alive (except for the institute) and are not hostile to each other.

Requirements
Permissions and credits
Sorry for my bad English.

In this save file there are 3 stages, the first saving at the exit from the shelter 111 (there is the possibility to change the parameters of the character), one intermediate preservation in the institute(there is an opportunity to change the course of the plot), and the last saving is the destruction of the institute, the main plot of the game is completed, an alternative final of the game is reached.

The main character of a woman, given by a person, made on the basis of the main one, proposed by the game by default.

DLC is not transmitted, in the team all the companions (except DLC), Curie turns into a human.

The alternative ending of the game, all factions are alive (except for the institute) and are not hostile to each other achieved in this scenario:

1. By the time the story quest "Reunification" is completed, it is required to finish all the possible tasks of the Steel Barrel, available at that time in the Cambridge police station. At the same time, do repetitive tasks, too, to search for artifacts and kill ghouls (once), complete the quest for Dans to search for a reconnaissance group, talk to the only surviving Paladin Brandis in the bunker, report back to Dansu.

2. Only after this you finish the story task "Reunion" and go to the next part "Dangerous Thoughts".
Important: The teleport to the Institute should be built with the Minutemen of the Task for the Subway "Agency work" and for the Brotherhood of Steel "Shadow of Steel" - not yet implemented. The Institute (after you have been there) should hate you, have hostility. If there is a great desire, you can wander inside, even the last task of the main plot (to find a son) to perform "Institution of a closed type". But then, good game allows, kill someone and run from there.
Note: After the "Establishment of a closed type," do not communicate with the Father. Record on the quest "Detention" is best given to Sturgers (the same person among the Minutemen, which helps the Hero to get used to the construction of settlements).

3. After the Institute, you can complete the tasks of the Brotherhood of Steel until the moment in the quest "Without mercy", when you need to sit in a vertibed (helicopter). So do not sit down, but in doing so, take all possible additional tasks from the Brotherhood of Steel and do not.

4. Complete the tasks of the Minutemen "Lock Protection" and "Select Minutemen" and start the "Critical Mass", but do not finish again.

5. We pass to Podzemka. Now we proceed to the "Agency work" and carry out all her quests up to the "Station Rendolph".

6. Now complete the "Critical Mass / The Nuclear Option"
The Institute disappears in the explosion of its own reactor.

Completion
After this you are waiting for multiple quests Podzemki, but do not communicate with the PAM, otherwise she will want a war with the Brotherhood of Steel. The Brotherhood itself will praise the Hero (except for the very head of the Brotherhood of Mackson) and in the future their quests, as a rule, will be repeated to kill supermutants and raiders. In general, the Hero is loved and respected and all the factions are ready to give him the most different assignments, so you will not have to miss.

Installation
Unzip the archive using any archiver and place this folder along the path, usually in "My Documents / My Games / Fallout4 / Saves" respectively. "C: \ Users \ Username \ Documents \ My Games \ Fallout4 \ Saves"

Video: https://youtu.be/FHQTHpIvk-Q