About this mod
No more auto-heal for crippled limbs (affects player and NPCs).
- Permissions and credits
- Donations
Disables the crippled limbs auto-heal for the player and NPCs for a more realistic and tactical experience. To heal you, just use stimpacks or go to a doctor (sleeping heals as well, but I plan to disable that in future updates). To heal enemies, aim to the head and shoot (joking).
Installation :
1. Extract the file into your Fallout 4\Data folder (default location in : Program Files\Steam\steamapps\common\Fallout 4\Data).
2. Edit "plugins.txt" located in Yourusername\AppData\Local\Fallout4
At the end of the file add this line :
3. After that you will need to set the file in read only (right click to the file, properties, check read only).
You're ready to go.
Enjoy.
Various optional files are included, for those who like more realism in gameplay :
* Realistic fall damage - Break legs when falling from highs (special thanks to JackArbiter and his awesome "Arbitration")
* Realistic crippling damages (affects player and NPCs) - One hit cripple hardcore and difficult ironsights/scope aiming when injured (requires "Real World Damages" by PiZZADOX to work, and to be loaded in priority - past at the bottom of plugins.txt). Recommended 10 in endurance and non scaling enemies (already included in Real World Damages).
* Mute heartbeat sound.
* Stimpack don't heal limbs - Now only doctors can heal you.
* No crippled vault boy icon - Hide vault boy icon when injured.
Recommended mods :
Less Loot and Ammo by FogZZZ
Arbitration - Gameplay Overhaul - Damage - Stealth - AI - Speed by JackArbiter (or his standalones to fit your tastes)
Real World Damages by PiZZADOX
Hunger and thirst mod
My other mods :
Installation :
1. Extract the file into your Fallout 4\Data folder (default location in : Program Files\Steam\steamapps\common\Fallout 4\Data).
2. Edit "plugins.txt" located in Yourusername\AppData\Local\Fallout4
At the end of the file add this line :
3. After that you will need to set the file in read only (right click to the file, properties, check read only).
You're ready to go.
Enjoy.
Various optional files are included, for those who like more realism in gameplay :
* Realistic fall damage - Break legs when falling from highs (special thanks to JackArbiter and his awesome "Arbitration")
* Realistic crippling damages (affects player and NPCs) - One hit cripple hardcore and difficult ironsights/scope aiming when injured (requires "Real World Damages" by PiZZADOX to work, and to be loaded in priority - past at the bottom of plugins.txt). Recommended 10 in endurance and non scaling enemies (already included in Real World Damages).
* Mute heartbeat sound.
* Stimpack don't heal limbs - Now only doctors can heal you.
* No crippled vault boy icon - Hide vault boy icon when injured.
Recommended mods :
Less Loot and Ammo by FogZZZ
Arbitration - Gameplay Overhaul - Damage - Stealth - AI - Speed by JackArbiter (or his standalones to fit your tastes)
Real World Damages by PiZZADOX
Hunger and thirst mod
My other mods :
Spoiler:
Hardcore bandage system
Brings more depth in wound treatment. You need to disinfect wounds, apply bandages and rest during a specific amount of time to heal crippled limbs (sleep doesn't heal limbs anymore).
Good old Cartoons
Brings old cartoons to the Commonwealth.
BURN baby, BURN!
Make the flesh melt from below 50 hp without possibility to fight back.
Classic vault suit
Brings classic Fallout's vault suits.
Realistic armors DT behaviors and headshots WIP
A complete overhaul of armor system based on damage thresold. Aims to bring more realism, and change armors properties to behave according to what you can expect from their materials and durability. Includes also a bleeding, and a headshot system based on headgears characteristics.
Non lethal or lethal resolution
Add some gameplay mechanics to bring the choice of lethal or non lethal solutions (includes a tranquilizer pistol, a KO system with blunt weapons, a sleeping grenade, a flashbang grenade, and a mustard gas grenade).
1 thematic
A whole thematic of FO1. Replaces the main menu, intro, HUD, musics and more.
Centered camera
Centers camera to make 3rd person gameplay viable without the need of shoulder switching.
Fallout 1 game over
Brings FO1 death speeches by Ron Perlman
Bleeding wounds system (obsolete, recommend to use DT01Bleeding module from Realistic armors DT behaviors and headshots WIP instead)
A bleeding system based on the type of wound and caliber of weapon, with a new healing system (be carefull with overdoses).
Multilayer wounds decals
Wound decals don't disappear anymore when removing clothes.
Hunger and thirst mod
A rudimentary food system based on addictions (will become obsolete with the release of the new survival difficulty).
Head wounds decals
Adds wounds decals to the head of humans, ghouls and super mutants.
Junkie bunny mod [project abandoned]
Be a rabbit in a post-wabbit-seasonistic world (only carrots heals, food values to sell x5, carrot juices, drugs replaced by carrots, etc...).
No HUD and adaptive crosshair
A minimal HUD for more immersive gameplay, with some custom options.
Show
Hardcore bandage system
Brings more depth in wound treatment. You need to disinfect wounds, apply bandages and rest during a specific amount of time to heal crippled limbs (sleep doesn't heal limbs anymore).
Good old Cartoons
Brings old cartoons to the Commonwealth.
BURN baby, BURN!
Make the flesh melt from below 50 hp without possibility to fight back.
Classic vault suit
Brings classic Fallout's vault suits.
Realistic armors DT behaviors and headshots WIP
A complete overhaul of armor system based on damage thresold. Aims to bring more realism, and change armors properties to behave according to what you can expect from their materials and durability. Includes also a bleeding, and a headshot system based on headgears characteristics.
Non lethal or lethal resolution
Add some gameplay mechanics to bring the choice of lethal or non lethal solutions (includes a tranquilizer pistol, a KO system with blunt weapons, a sleeping grenade, a flashbang grenade, and a mustard gas grenade).
A whole thematic of FO1. Replaces the main menu, intro, HUD, musics and more.
Centered camera
Centers camera to make 3rd person gameplay viable without the need of shoulder switching.
Fallout 1 game over
Brings FO1 death speeches by Ron Perlman
Bleeding wounds system
A bleeding system based on the type of wound and caliber of weapon, with a new healing system (be carefull with overdoses).
Multilayer wounds decals
Wound decals don't disappear anymore when removing clothes.
Hunger and thirst mod
A rudimentary food system based on addictions (will become obsolete with the release of the new survival difficulty).
Head wounds decals
Adds wounds decals to the head of humans, ghouls and super mutants.
Junkie bunny mod
Be a rabbit in a post-wabbit-seasonistic world (only carrots heals, food values to sell x5, carrot juices, drugs replaced by carrots, etc...).
No HUD and adaptive crosshair
A minimal HUD for more immersive gameplay, with some custom options.