Fallout 4
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drworm73

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drworm73

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Horizon Wormed tweaks some survival values in the Horizon to ease some of the changes it makes to the game.

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Horizon Wormed


I am currently doing a lets play style series of Fallout 4 Horizon on YouTube, and I wanted to make a few little changes to make the early survival grind a little less intensive as I don't think that's all that fun to watch.  These changes were made to increase my enjoyment of Horizon as well.  They are not based on realism or immersion, but are the smallest tweaks I could make in each case to both change some bits that were too strict for me while maintaining as much balance as possible.   Most of Horizon is left untouched, these are just few things that I tweaked for my game.  

HORIZON IS A BRILLIANT MOD!  This is not meant to "improve" it objectively speaking, but to make it subjectively more fun for me.  I highly recommend playing Horizon as is for at least 10 levels before you decide to try my tweaks for yourself.  You may end up liking the challenges more than you think you do.  If you have and want to try my changes then install it on a fresh save (not required) and check them out.

Much like Horizon itself, though on a much smaller scale, this mod touches quite a few individual entries that I won't list them all.  Broadly speaking the changes (as compared to Horizon) are:
Ingestibles:
  • Most pre-war food, as well as all crops provide slightly more sustenance,.  The amount depends from item to item, but in general I did increase items that give you more rads by slightly more than I did others.  This is genuinely a very small increase in most cases, but it adds up as you eat multiple items.  I am still tweaking the balance.
  • Clean (Sanitized) water is now more thirst quenching.  It is still not as thirst quenching as Purified water, but is a bit more viable as a backup in the early game.  Still gives lots of rads.
Ammo:
  • There are plenty of mods that make ammo weightless in Survival.  Instead I wanted to ease the weight impact while putting limits on carrying huge stockpiles (if you can manage to find it in Horizon), and to have some of the more potent ammo types be heavier than others.  The result is that all ammo weighs at least .005, with some larger types being .009.  Heavy ammo  like missiles are unchanged, as are .50 and .308 as these are pretty powerful .
  • I made no changes to the modded ammo types, so a 10 mm AP round is still as heavy as it is in Horizon.
Recipes:
  • I have issues with how much Purified Water is required for so many recipes, so I reduced it.  This was on a case by case basis- sometimes I changed the purified water requirement to sanitized water, sometimes I split the difference and instead of two purified waters I changed it to one and one other kind (dirty or sanitized depending).
  • I slightly lowered (usually just by one) the number of meat ingredients needed to make most prepared foods.  This may not be a big enough change, but I am still play-testing it.
  • There were various other little tweaks to many recipes.


Installation:  It's only one .esp, so installation should be pretty simple manually or by way of a Mod Manager.  Place this mod after Horizon.esp and/or choose to overwrite when asked.
Conflict:  This is essentially an xEdit patch, so anything that changes the records I tweaked might conflict


DISCLAIMERS:  
1)  This is the first mod I've ever released for other people.  I only started playing with mods a year or so ago, so I'm sure there could be issues I have not forseen.  I made this to meet my needs.  While I am willing to share it I will maintain this as it suits my gameplay.
2)  This was made to tweak Horizon 1.4.8.  I am using it in a lets play and will almost certainly not be changing versions midway through.  As such do not expect this to change to be in line with any other versions that are released.  It will probably work, but the balance could be skewed more.