Fallout 4

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Created by

SystemLordBhaal

Uploaded by

SystemLordBhaal

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About this mod

A heavily modded Vault 88 with hundreds of hours of work put into it.

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Bhaal's Better Vault 88




I love Vault 88! The chance to finally construct a vault was one of the coolest things added in Fallout 4 in my opinion and although I don't focus a ton on settlement building for regular locations my Vault and a few other locations get a massive amount of effort put into them. This blueprint transfers over 4200 items for Vault 88. This settlement took a very long time to build and represents a combination of multiple play-throughs of testing and configuration to implement.

You will need the incredible Transfer Settlements - Shareable Settlement Blueprints by cdante to import this blueprint. Huge kudos to him for this amazing mod.

Requirements | DLC:
  • Nuka World
  • Contraptions Workshop
  • Wasteland Workshop
  • Vault-Tec Workshop

Requirements | Foundation Mods:

Requirements | Decoration Mods:

Before Installation:
  • Create a hard save before you do anything, always good to have a backup in case you don't like what you did or made a mistake!
  • DO NOT use the ScrapAll command to empty out the vault, it breaks a good chunk of everything especially if the quests haven't been completed.
  • Talk to the Overseer, scrap as much of the area as you can, including the railway tracks and the scaffolding on the sides of the walls.
  • Unlock the other three workshops and kill every living thing in the vault except the Overseer.
  • Scrap as much of the other areas as possible with the exception of the Limestone Caverns, leave those intact with the mushrooms as it will add some atmosphere to the windowed hallways.

After Installation:
  • As you run around the vault you will notice some of the walls/ceilings will clip into the vault, especially in the bathroom and the science lab areas. Scrap the concrete walls that you can see and push the stone wall/floors out of the vault using the precise object movement in Place Everywhere, this will give you some extra space without creating gaps in the world outside.

Known Issues:
  • The wireless power generators from Settlement Objects Expansion Pack have a small radius of 2048x2048. I artificially increased this radius in FO4Edit to 8192x8192 and powered the whole vault off two of these. You might need to place more for the roof lights to work, or make the same edit I did.
  • I have no idea how importing a Vault Blueprint impacts the quest lines, you might have to scrap the experiments and the overseers desk before you can proceed.

  • cdante

  • cdante