About this mod
Modifies the perk trees, especially the Charisma tree to enable new styles of play
- Requirements
- Permissions and credits
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The perk trees were modified as follows:
Iron Fist - moved to Str 3
Big Leagues - moved to Str 4. Now applies only to 2-handed weapons. Applies stagger effect instead of disarm
Armorer - moved to Str 2
Blacksmith - moved to Str 1
Rad Resistant - Now included in the effect of Lead Belly
Cap Collector - Increased ability to invest caps
Lone Wanderer - Moved to End 6
Animal Friend - Effect included in Wasteland Whisperer
Local Leader - Moved to Charisma 3
Party Boy - Moved to Charisma 5
NEW PERK - Cool Armor (Charisma 6)- Gain 30/70/120/180/250 DR and ER when not wearing armor or ballistic weave. Reduced damage from explosions at higher levels
NEW PERK - Swashbuckler (Charisma 7)- Deal +25/50/80/110/150% damage with 1-handed weapons. A chance to disarm opponents at higher levels.
Ricochet - Now scales with Luck (set to have the same chance as the original perk at 10 Luck)
Additional Changes:
Tuxedo split into two varieties - Spy's Tuxedo, which grants +1 Cha and +1 Per, and the Gambler's Tuxedo, which grants +1 Cha and +1 Luck. These have been included in leveled lists for vendors and Triggermen outfits.
Recommended to be used with Critical Hits Outside of V.A.T.S.