About this mod
A small package of batch files to equip your character for roleplay purposes.
- Permissions and credits
Description:
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Inspired by alternate start mods on the Nexus, this mod includes a package of batch files you can use to provide your character with an automatic loadout to roleplay different character types - no executable (.esp) file required. Simply drop a batch file into your Fallout 4 game directory (where Fallout4.exe is found) and in game, use console command (~) bat [filename] to set your character's profession. For instance:
bat beBOS
Each profession gives you faction allies, outfits, weapons, related perks, and a small pack of caps, bobby pins, and aid items. It also teleports you to a Commonwealth location.

The following are the types of professions you can choose from:
Atom Cat
- Faction: Atom Cats
- Apparel: Atom Cats jacket and jeans, pompadour wig, ratty skirt
- Weapons: Laser gun and fat man
- Perks: Quick Hands, Pain Train, Party Boy/Girl
- Location: Atom Cats Garage
- Command: beAtomCat
Brotherhood of Steel
- Faction: Brotherhood of Steel
- Apparel: BOS uniform and hood
- Weapons: Laser gun and power fist
- Perks: Steady Aim, Concentrated Fire, Critical Banker
- Location: Cambridge Police Department
- Command: beBOS
Child of Atom
- Faction: Children of Atom
- Apparel: Children of Atom long rags and goggles
- Weapons: Gamma gun
- Perks: Lead Belly, Rad Resistant
- Location: Crater of Atom
- Command: beChildOfAtom
Covenant Transfer Resident
- Faction: Covenant
- Apparel: Covenant security armor and casual outfit
- Weapons: 10mm and Chinese officer sword
- Perks: Big Leagues, Armorer, Basher, Awareness, Life Giver, Hacker
- Location: Covenant
- Command: beGuard
Forged
- Faction: Forged
- Apparel: Cage armor, welding goggles, gas mask with goggles
- Weapons: Flamer, shishkebob, and molotov cocktails
- Perks: Blacksmith, Heavy Gunner, Intimidation, Demolition Expert
- Location: Saugus Ironworks
- Command: beForged
Ghoul
- Faction: Ghouls
- Apparel: Tattered field jacket, explorer outfit
- Weapons: Machete, 10mm
- Perks: Ghoulish, Cannibal, Bloody Mess
- Location: Wildwood Cemetery
- Command: beGhoul
Guard in Diamond City
- Faction: Diamond City security
- Apparel: Baseball uniform and batting helmet
- Weapons: Swatter and baseball grenades
- Perks: Big Leagues, Rooted
- Location: Diamond City
- Command: beGuard
Gunner
- Faction: Gunners
- Apparel: Green shirt, combat boots, military cap, Gunner's bandanna
- Weapons: Combat knife, combat rifle, fragmentation grenades
- Perks: Moving Target, Better Criticals, Gun Fu, Ricochet
- Location: Gunners Plaza
- Command: beGunner
Institute Courser
- Faction: Institute
- Apparel: Courser uniform, Institute lab coat, patrolman sunglasses
- Weapons: Institute laser, Gatling laser
- Perks: Refractor, Penetrator, Toughness, Lead Belly, Adamantium Skeleton, Robotics Expert
- Location: The Institute
- Command: beInstitute
Minuteman
- Faction: Minutemen
- Apparel: Minuteman outfit and militia hat
- Weapons: Laser musket, flare gun
- Perks: Rifleman, Awareness, Inspirational, Concentrated Fire
- Location: The Castle
- Command: beMinuteman
Raider
- Faction: Raiders
- Apparel: Raider leathers, corset, Cait's bandolier
- Weapons: Boxing glove, combat knife
- Perks: Iron Fist, Rooted, Chem Resistant
- Location: Combat Zone
- Command: beRaider
Railroad Pledge
- Faction: Railroad
- Apparel: Railroad armored coat, Tinker headgear
- Weapons: Railway rifle, lead pipe
- Perks: Steady Aim, Awareness, Rifleman, Nerd Rage, Sneak
- Location: The Old North Church
- Command: beRailroad
Reporter
- Faction: None
- Apparel: Red leather trench coat, press cap
- Weapons: 10mm, Nuka grenades
- Perks: Pickpocket, Hacker, Cap Collector, Lady Killer/Black Widow, Sneak
- Location: Salem
- Command: beReporter
Scavenger
- Faction: None
- Apparel: Scavenger outfit, sack hood with straps, tattered rags
- Weapons: Machete, pipe revolver
- Perks: Scrapper, Fortune Finder, Scrounger
- Location: Longneck Lukowski's Cannery
- Command: beScavenger
Sniper
- Faction: None
- Apparel: Army fatigues, skull bandanna
- Weapons: Hunting rifle
- Perks: Sniper, Rifleman, Sneak, Ninja
- Location: Walden Pond
- Command: beSniper
Spy
- Faction: None
- Apparel: Tuxedo, feathered dress
- Weapons: Deliverer
- Perks: Steady Aim, Sniper, Locksmith, Hacker, Awareness, Lone Wanderer, Lady Killer/Black Widow, Sneak, Mister Sandman, Ninja
- Location: Beantown Brewery
- Command: beSpy
Surgeon
- Faction: Merchants
- Apparel: Lab coat, surgical mask, medical goggles
- Weapons: Syringer
- Perks: Lifegiver, Chemist, Medic, Nerd Rage
- Location: Bunker Hill
- Command: beSurgeon
Triggerman
- Faction: Triggermen
- Apparel: Patched suit, suspenders and slacks, Triggerman bowler
- Weapons: Submachine gun, 10mm, switchblade
- Perks: Fortune Finder, Four Leaf Clover
- Location: Easy City Downs
- Command: beTriggerman
Watch
- Faction: Neighborhood Watch
- Apparel: Dirty striped suit, suspenders and slacks, worn fedora
- Weapons: Submachine gun, 10mm
- Perks: Steady Aim, Awareness, Blitz, Bloody Mess, Better Criticals, Critical Banker
- Location: Goodneighbor
- Command: beWatch
I am taking suggestions. Let me know if you have an idea for a starter profession loadout you'd like to play. I think this helps with roleplay. Also, tell me if you'd like to see Far Harbor or Nuka World themed profession starts added.
You can run these batch files at any time, in any save file (no new start required), but for a much more immersive experience you can use these in combination with a mod like Start Me Up: Alternate Start and Dialogue Overhaul for Fallout 4 - which changes several lines of dialogue throughout the game, so that your character does not sound like such a wandering parent.