Fallout 4

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  1. Caladon
    Caladon
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    Caladon's Personal Portable Vault 88

    Have you ever wanted your own Personal Portable Vault 88 Settlement? Of Course you have! Who
    wouldn't? Well that is what this blueprint is designed to give you. Now first off I must acknowledge
    the Genius of the modders on nexus and in particular

    CDante's Transfer Settlements
    http://www.nexusmods.com/fallout4/mods/22442/?

    fadingsignal's Basement Living - Bunker and Basement Player Homes (with standalone Workshops)
    http://www.nexusmods.com/fallout4/mods/10967/?

    Ethreon's Vanilla Extensions
    http://www.nexusmods.com/fallout4/mods/10032/?

    Chesko's Conquest - Build New Settlements and Camping
    http://www.nexusmods.com/fallout4/mods/12511/?

    and last but certainly not least

    Gopher for his Gopher's Vault 88 - Settlement Blueprint
    as I used it as the base to add this but it is NOT needed to import this blueprint
    http://www.nexusmods.com/fallout4/mods/25224/?

    The first three mods are required (Transfer Settlements, Basement Living,
    and Vanilla Extensions with any of their dependencies) and to get the
    most out of this mod I Highly recommend having Chesko's Conquest
    installed as well, plus the All DLC's will be needed to use this
    Blueprint.

    This Blueprint, if properly installed will allow you to place the Fallout Shelter hatch from Basement Living
    in any settlement you want, including Conquest settlements and if used with Conquest the Vault will operate
    just like any Vanilla Settlement! Once you have it imported and set up to your liking, then anytime after
    if you place the Fallout Shelter Hatch it will move it from the original site to the location you are currently
    adding the hatch with all your updates and Settlers intact!


    Installation:
    Download with the Mod Manager of your choice (I copied Gophers Blueprint Import structure as it
    was just too awesome! ) then install and activate. The installer will ask your what slot to put
    it in.

    Once in game, in any settlement (including Conquest Settlements if you have Conquest installed)
    open up the workbench and under the "Special" choose the "Fallout Shelter" hatch from Basement
    Living and place it where ever you want.

    Next enter the Fallout Shelter and using it's workbench scrap everything
    except the floor immediately under the stairs, (You need it to stand on
    lol) the Toolbox (That's the workbench in the Fallout Shelter) and the
    light control box and the Power Switch. also TURN OFF THE LIGHTS and FOG! if you don't do so before
    the import you will not be able to afterwards (I also used command " Disable "
    on items that would not come up as scrap)

    Now while standing at the foot of the stairs into the Fallout shelter import Caladon's Personal
    Portable Vault 88.json from whatever slot you installed it to. After import Save
    and Load and go somewhere else (like back to the settlement you placed
    the hatch in) and allow a couple of days to pass to give the import time
    to settle. (This should be done on any import as per CDante) After that
    you will have access to the Vault. I recommend you install a conquest
    Settlement in the Overseer's Office and a 2nd one down in the
    Maintenance section as this Vault is HUGE and that way you can still edit
    almost anything. Both of these settlements will show up as a location to send
    settlers and Radio Beacons will spawn settlers in both.

    Be aware that this vault is NOT built in the normal Gamespace but in the World Space which
    means several of the Original Vault entrances just lead into the Void! (If your an epileptic
    please do NOT open those doors as the Video will go crazy and it can really mess with your
    head! )


    Known Issues: After the import there is a Visual Glitch in the Fallout
    Shelter portion that I could only partially make go away by scrapping everything from the Fallout Shelter after import. This is
    caused by a bleed from the Void Space. If anyone knows how to clear it Iwould really appreciate some tips!
  2. Caladon
    Caladon
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    If you would like to import other settlements into the Fallout Shelter hatch, be aware only 1 hatch can exist in any one game play-through.

    To do it yourself, use Transfer Settlements to Blueprint the Fallout Shelter Worldspace. then use copy on the last set of commands in that .json file and overwrite the last set in the settlement you want to import. This sets the location for the build to be close to the workbench of the Fallout Shelter. If none of the exterior walls is scrap-able or removable it may not work. (Thats why only the Fallout Shelter hatch will work, the other hatches interior walls are static and can't be scrapped)

    Hope this help you out, let me know how you make out!
  3. masternetra
    masternetra
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    Neat, would be interesting to see a mod that more roleplay friendly like a hole. E.g. Craft the mod shovel or convert a shovel into the mod shovel that is used to "dig a hole" you start of with a small little area that functions as a settlement where you can perhaps expand by "mining" out rocks/ "digging" out dirt, requires shovel and some other requirement OR requires purchased "help" (just throwing money at it being dug out, simply click and pay to remove). More roleplay friendly and allows you to have a interior to retreat to for settlements would interiors (and place nearby the settlement to store your stuff without worrying about NPC's taking it).
  4. lonewolf131313
    lonewolf131313
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    never mind