A very minor update. Since new ones are not added, if you are using 3.2 you do not need to update it.
* Added outfit record for Deacon. When disguised as a DC officer, he will dress up as a police officer.
* Change folder structure.
* BA2 package.
Version 3.3
* Add "U.S. Marshal Jacket".
* Some minor fix.
Version 3.2
* Add 1 new outfit, Sheriff Jacket. * Some minor tweaks.
Version 3.1
Add recipes of "Police Officer's Uniform" and "BADTFL Agent's Jacket". I forgot to write them in the previous update. Please overwrite it to 3.0.
* New option for Sheriff/Police Uniform. These outfits can remove the duty belt.
* Police officer's hat mesh tweak.
* Some minor tweaks.
Version 2.0
* Police officer's hat mesh tweak.
* Add 2 new outfits, Sheriff Uniform, SWAT Fatigues.
* A new item, "American Police" was added. Police Officer's Outfits will appear in the craft menu only if this magazine is in your inventory. The magazine is located in the DC security office. Please see the screenshot.
This is an idea for solving the confusion of utility category.
Version 1.5
DC security officers wear Police Officer's Jacket/Hat.
Version 1.0
Initial release
This Mod added several outfits inspired by the US Police uniforms.
Police Officer's Jacket
Police Officer's Hat
FBI Agent's Jacket
Sheriff Uniform
SWAT Fatigues
Police Officer's Uniform
Police Armor
Police Helmet
BADTFL Agent's Jacket
Sheriff Jacket
These are added to the leveled list using scripts. Should be included in the loot and vendor inventory. All items are included in the utility category of Chemistry station.
If you want to craft, you must get "American Police" magazine first. Police Officer's Outfits will appear in the craft menu only if this magazine is in your inventory. The magazine is located in the DC security office. Please see the screenshot. Or, you can use console commands. Form ID is XX00174D.