Tougher Deathclaws, Mirelurk Queens, and Behemoths.
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Vanilla Deathclaws, Mirelurk Queens, and Behemoths are supposed to strike fear into those who see them, but they're pretty easy to kill, which is a shame. This mod simply makes them harder to kill by increasing base health and setting their levels to match/exceed player level with no cap.
In my own experience playing with this mod for awhile at level 145, it injects some thrill into the game that befits these epic wasteland monsters.
Should be compatible with anything that doesn't directly alter those three NPCs.