Fallout 4
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JackTheFlying

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JackTheFlying

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About this mod

Turns Missiles, Mini Nukes, and Fusion Cores into destructible objects

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Changelogs
Ever shoot a Mini-Nuke and get disappointed that the damn thing doesn't explode?
Then you've come to the right place

This mod takes all of the items that should be explosive, and corrects this little oversight.
Oh, and you can throw the ammo




New in 1.2: Grenades & Shit

Brief Changelist 
Added Vanilla grenades & Mines
Removed "VATS Targetable" tag from destruction data. It doesn't seem to... do anything


Current To-Do:
Simplify item -> Throwable conversion
Replace record edits with script edits (for compatibility)
DLC Support (I'm like... halfway...ish there)


Known Issues
Some throwable explodables have messed up grenade arcs
If you make an item throwable, you can't turn it back (yet!)


A Basic Demonstration




Compatibility
This mod will conflict with any mod that alters ammunition (most commonly weight)
This can be resolved by making a merged patch in xEdit, but I'll be willing to make patches for popular mods if enough people ask for it

Existing Patches
Realistic Guns & Bullets Overhaul

Currently Supported Items - Effect

Ammo
Missiles
Mini-Nuke
Fusion Core

Explosives
Frag Mines/Grenades
Plasma Mines/Grenades
Pulse Mines/Grenades
Cryo Mines/Grenades
Nuke Mines/Grenades
Baseball Grenades
Hallucinogen Frenzy Grenades
Molotovs


Stuff
Mr. Handy Fuel - Molotov Explosion
Hallucinogen Gas Canister - Frenzy Gas


But Hey! What about...
If you want me to add something to blow up, just ask! If it's a good idea, I'll happily add it in.
Health values are subject to change as I get feedback