Fallout 4
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Fantafaust

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Fantafaust

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About this mod

Several mini-turrets and a tiny sentry bot all tossed out in compressed grenade form

Requirements
Permissions and credits
INTRODUCTION
I didn't really like the mods that have you tossing out full sized turrets out of nowhere, just not my style.
This is a series of VERY small turrets thrown in grenade form that then snaps to the ground grid and will then defend you. Distracts enemies, and can certainly kill weaker ones.
Toss enough down and even their small ammo supply will be made up for quickly.

I have also made a very small Sentry Bot that acts as a follower, with Trade options and everything. He is very smol though, so he's not very fast. His voice is hilariously deep however so I feel that makes up for it.

REQUIREMENTS
F4SE for some scripting functions, automatron for some mesh stuff iirc

USAGE INFO
Made at the chemistry station like other grenades. Craft the empty grenade, then the specific version using the empty shell and ammo, and it's ready to deploy.
REQUIRES DEMOLITION 1 AND ROBOTICS 1 TO CRAFT.
Toss like normal grenade, will only go off on contact with a solid surface, but preferably aim for some part of the ground.
Snaps to grid now.

The Sentry Decoy is much the same, but you can add more ammo to its inventory as you go. Picking it up with enough ammo in your inventory to fill it back up will give you a complete decoy back, but if you don't have enough it'll empty the decoy of ammo and give it back to you.
REQUIRES DEMOLITION 2, ROBOTICS 2, AND A SENTRY BOT MODEL TO CRAFT.

INTERACTION
Functioning turrets(empty or not) can be Picked Up by hovering the cursor over them and pressing the appropriate button, which also reloads the turret so you'll be able to throw it out immediately.
If you have insufficient ammo to reload the turret with, you will instead collect the empty version of the turret, and retrieve the remaining ammo, if any.

Destroyed turrets should be looted first and then Dismantled for scrap materials towards making a new turret.

The Sentry Decoy works the same, except that if given more than 60 ammo, you'll also retrieve that excess ammo when picking it up.

QUEST/BUYING OPTIONS
This new version has an added reward for helping out my favorite npc in The Slog. All crafting functionality has been maintained, but now after completing Arlen Glass' quest Giddyup 'n Go, he'll sell them to you as well.
Fully voiced dialogue and even retrieving his holotape at a later time does not conflict with this.
The grenades he sells are not very cheap, especially the decoy, and the prices are not going to be changed. His inventory restocks after some time like a normal merchant.

BUGS/INCOMPATIBILITIES
Previous bugs have been handled, but let me know if you run into any major bugs or mod incompatibilities.