FALLOUT 4
Ven's Feral Dog Replacer by Venezie
Fallout 4 » Creatures
Added: 19/06/2017 - 09:01AM
Updated: 28/06/2017 - 01:29PM

45 Endorsements

2 Latest version

372 Unique D/Ls

698 Total D/Ls

6,696 Total Views

Uploaded by venezie

Description

Last updated at 13:29, 28 Jun 2017 Uploaded at 9:01, 19 Jun 2017

Ven's Feral Dog Replacer.

I got tired of looking at the mummified feral and vicious dogs but couldn't find a retexture for them, so I made my own using the raider dog mesh and textures from the base game.

This mod replaces the mesh for the ghoul-like feral dogs with Bethesda's Raider Dog mesh and replaces the 6 ghouly dog textures with the 2 original raider dog colors and 4 re-colored versions. I also made a raider dog version of the vicious dog glow map so the glowy ones will still spawn without looking too weird. (maybe a little weird, this is my first try at a glow map.)

Except for a little bit of color changing, this is vanilla Bethesda stuff.

If you find them too cute to kill there's a mod for that. No More Dead Dogs makes all hostile dogs "ignore the shit out of you".

Change log:
Version 2 adds some meshes I overlooked when making version 1. I haven't seen these while playing the game, but they are marked in the creation kit as being used somewhere, so I added them to the mod. If you find another dog I missed (the textures will look really messed up) please post it in the bugs section! Thanks!

Conflicts:
This will overwrite anything that changes the ViciousDog and ViciousDogPackLeader meshes, or the textures in the Textures/Actors/ViciousDog folder; including the glow maps for the glowing dogs that sometimes spawn. Other than that it just replaces the mesh, no scripts or esp to conflict with anything.

Installation:

Drop the Meshes and Textures folders into your Fallout4 Data Folder.

To Uninstall:
Delete the ViciousDog folder from Meshes/Actors and Textures/Actors and they will revert to vanilla ghoul dogs.