Fallout 4
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shaggy08251993

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shaggy08251993

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About this mod

Adds in some items that should have been producible by default, and also makes them free.

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Adds in some items that should have been producible by default, and also makes them free.




It took quite a bit of time for me to figure out how the terminals and manufacturing plants worked. I had to do a LOT of compare & contrast. In the end, I was happy with the results.


Ammo Press: Now has 7.62 and .45-70 rounds. (REQUIRES THE DLC)


Object Press (The default one that makes teddy bears and stuff): Completely replaced by chems. I dunno about you, but I'd never spend time making teddy bears and toy rockets. Replaced all the objects with chems like stimpaks, antibiotics, psycho, and all the other default chems. Also renamed the Object Press to Chem Producer.


Weapon Forge: Now produces the classic Fallout series assault rifle, as well as the 10mm SMG (REQUIRES THE MODS FROM THE BELOW LINKS AS MASTERS)


Food Press: Now also produces purified water, nuka cola, and MREs. (REQUIRES THE MOD FROM THE BELOW LINK)






G3 Assault Rifle:

http://www.nexusmods.com/fallout4/mods/14248/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D14248%26preview%3D&pUp=1





10mm SMG:

http://www.nexusmods.com/fallout4/mods/22223/?




Lore Friendly Survival Chems:

http://www.nexusmods.com/fallout4/mods/15275/?



NOTE: This mod contains no items or assets from the above mods. Only references to them.





Extra: Perhaps it is just me, but I believe the terminals are incapable of displaying more than 12 recipes. On 2 different occasions, I tried having more than 12 buildable items from the terminals, and items #13+ failed to function correctly.