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This mod will make Deathclaws 40% faster in EVERYTHING they do. That means running at you, attacking and ruining your day hopefully (at last). No longer will they stand there for 2 seconds shouting in the air while you shoot at them. This always bugged me in vanilla, now it is much faster.
The only (small) issue is that the "hold you up in the air" deathclaw animations might look weird in third person. But you shouldn't worry about it as if you let a Deathclaw this close and you have no power armor you should be dead.
How? I found that pretty well hidden actor value called AnimationMult and increased it for all the Deathclaws. It simply increases the speed of all animations. I don't think any other mod on nexus uses that, but is is a great balancing tool.
Compatibility: Deadly Predators - compatible. Deadlier Deathclaws -needs a patch. If you have FO4Edit, it is super easy to make a patch for it, I only add one thing to a Race record in my mod. I would do it but have no DLCs yet :(
In the future I will probably release a total enemy overhaul that will make all the stuff that should be dangerous (robots, deathclaws, yao guais, super mutants, mirelurk kings etc) actually dangerous.
Credits: - Bethesda - for letting you outrun a deathclaw in a straight line, this mod wouldn't be possible without it. - FO4Edit - same, except for the deathclaw part.