A Variety of Containers by wscottling OpusGames
Fallout 4 » Crafting - Home/Settlement
Added: 12/05/2017 - 09:32PM
Updated: 21/07/2017 - 03:20AM

64 Endorsements

1.5 Latest version

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Uploaded by wscottling


Last updated at 3:20, 21 Jul 2017 Uploaded at 21:32, 12 May 2017

Update July 14, 2017:
The latest version merges the two .esp files into a single .esp. The mod now puts the variety of containers out in the wilds of the Commonwealth. If you add Settlement Menu Manager to your game, then you will also get the new containers in the settlement workshop for crafting. However, if you do not want to craft the containers, SMM is no longer required. This version also removes the FOMOD setup, since it is no longer needed.

Update June 26, 2016:
Now all the suitcases, coolers, and duffle bags have been added to the In The Wilds option, so you will see a lot more variety out in the game world. In addition, we've scattered some new cap stash tins around! I've uploaded images of the cap tins in the image tab so you can see what you're getting.  You cannot create the new cap stash tins in the workshop, they're just scattered in the wild.

Update June 21, 2016: 
Added  several new duffle bags, plus (by popular demand) a Nuka Cola cooler, duffle bag, and suitcase.  Hope y'all enjoy!   We also set the Nuka Cola suitcase out into the wild.  We're still working on getting the other containers out there. 

What this mod does:

This mod replaces many of the existing containers in the game world, providing some variety out in the wilds of the Commonwealth. It adds 24 new suitcases, 13 new dufflebags, 11 new coolers, and 5 cap stash tins, all re-textures of the vanilla versions, including Nuka Cola variants.

If you add Settlement Menu Manager to your game (above our mod in your load order), then you will also get a settlement workshop menu section (in the Furniture sub-menu) that allows you to craft everything except the cap stash tins.


If you are using a mod manager (such as Nexus Mod Manager, Mod Organizer, or Wrye Bash), install like any other mod.

To install manually, unpack the mod archive, and copy all three files into your Fallout 4\Data directory: "A Variety of Containers - Main.ba2", "A Variety of Containers - Textures.ba2", and "A Variety of Containers.esp".

Starting with version 1.1, this mod now requires the mod Settlement Menu Manager if you want to craft the containers in the workshop. This allows clean adding and removing of the workshop portion of our mod. SMM is not required if you just want the containers out in the game world but do not plan to craft them.


If using version 1.1 or later, just remove the mod files, and everything should work.

If using version 1.0 or previous, don't uninstall... it will break your workshop menus.


My thinking is that it's been over 200 years since the bombs dropped. And if I'm gonna suspend my disbelief enough to believe that a suitcase/cooler/dufflebag (or whatever -- this is a WIP) has survived 200 + years, then it's not gonna serve the same purpose it did back in the day. I mean come on. That footlocker isn't gonna be sitting at the foot of a military bunk all nice and green anymore. Nope, it's gonna be in Norma Rae's kitchen holding razor grain, mutfruit, and tatos. Or whatever. My point is, that anything that's been kicking around for 200 years isn't gonna look the same way it did back when, it's gonna have some flavor to it. That's what this mod's about.

So anyway, this is a continuation of our Suitcase Texture Replacer where we go a step beyond and stick these in the workshop for y'all to have and place in your settlements. Because what's the point in replacing the texture of the suitcase with another texture of a suitcase? No! We want y'all to put these suitcases wherever your hearts desire. Go forth and decorate the world!

But wait!

There's more!

I present to you... Coolers! (because coolers are cool)

And that's not all!

Here are... Duffle bags! (or is it duffel bags?) OMG! Have I been spelling this wrong the whole time? Be right back... Nope, the game spells it "duffle" so sorry y'all, it's gonna stay "duffle" for the sake of continuity no matter how much spell check screams at us. It's just easier that way. If it makes you too crazy, you can change it after you download it, but I'm not gonna make any guarantees if you break the seal.

So anyway, without further ado, here are... 

Duffle Bags!

Okay, there aren't that many of them, but like I said, it's a work in progress. We're having fun learning how to make the mod here, y'all. There will be more to come. Keep your shirt on. Keep in mind, we're just a kooky old couple having fun with this game. And isn't that the important part? Having fun?  While we have managed to get everything we originally planned in the mod, we are having fun expanding it. We both play the game. We know what it's like to want all the things.  We've got you covered... eventually. Coming next is a few Nuka Cola themed containers, a few new dufflebags, and perhaps eventually a variety of other container types. I'm not sure how far we'll take it, but for now, we have plans. Since I'm disabled and the hubs works we'll update as we go along. The important part is, we're enjoying ourselves. If you like the mod, great. If you don't... move along -- no one is forcing you to download it. 

As for compatibility... I can't tell ya. I know it works in the vanilla game, and that's about it. All I can say is, try it. Save before you do, and if it doesn't work with your load order, then well, sorry. I don't know enough about scripting to make it work. Maybe other mod authors can help the hubs out -- Opusgames -- partner in crime and the scripter of this here team.

For pictures of the suitcase textures, check out the aforementioned Suitcase Texture Replacer. It has all of the pictures you'll ever need. :) I mean, there are 23 of them... you know? 

As always, we couldn't have done all of this without help. Everything was made using Photoshop, the Material Editor by ousnius, Nifscope , and, of course, the Creation Kit.  The textures for the duffle bags and suitcases mostly came from Textures.com, as did the skull on the "Red with Skull" cooler, and the flower on the "Orange Flower" cooler. The lips on "Hot Lips" cooler came from Vecteezy.com. We watched a boatload of tutorials on youtube way too many to list (because I can't remember them all), but yeah, some were more useful than others. Still, I'm grateful they're out there because every little bit helps. A lot of times, it was just jumping in and trying though. I mean, what's the worst that can happen?

Please don't use or upload this mod anywhere else without our permission. Thanks! ^_^