Fallout 4

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jdb1776

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jdb1776

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About this mod

This mod adds two unique guns: the Alpha Railgun and new model Alpha Railgun V7 Energized, both are a modded minigun with much higher damage amount. Also adds 5000rds their ammo each! Located in Sanctuary and Vault 111. Updated Dec 7.

Permissions and credits
"Greeting citizen! Your friendly Vault-Tec rep here again, and we hope the wasteland 
has been good to you! We've received a letter from someone claiming to be a very 
dear close relative of yours, insisting that you needed some extra firepower. 

So we have decided to let you borrow our test models of the Alpha Railgun for awhile. Please
keep in mind that this unit was still in development, so don't blame Vault-Tec if you 
put an eye out with it. 

Your close relative even gave specific instructions on where to drop it off! 
You'll find the test model in your old house, along with a serious case of
ammunition for it. Also, a model went missing in Vault 111,
so you might be able to find one there, but we need that one back when you're done. 

Now be careful with this thing, we at Vault-Tec take your safety
very seriously. We'd like it back someday without a scratch on it, but you can 
apply a few modifications should you so desire. We reserve the right to bring it in
for upgrades in the near future.

Thank you for choosing Vault-Tec!"


- End Transmission -

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Description:

This mod places several instances of two unique modified miniguns known as the Alpha Railgun along with 5000 rounds of 
ammo each at two specific locations. This is not a blanket mod for all minigun instances, these are unique items!

Weapon 1.) Alpha Railgun V5 - the first original version, has 35 damage per shot compared to the vanilla 8 damage. Still
shoots 5mm. Everything else is original specifications. 

Weapon 2.) Alpha Railgun V7 Energized w/ Plasma Infusion - even better, still has 35 bullet damage but also has 20 Energy
damage. Now shoots 2mm electromagnetic charge. Also, I think, I've gotten a Legendary attribute to stick to it: Plasma Infused
which does energy damage. 

I put this together with the FO4 branch of TES5Edit plus several hours of testing. Really it's nothing 
special, and we'll have much better stuff soon.  

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UPDATE 12/7/16: 
Version 2.0 is now up and adds the weapon with energy damage. It's what I was hoping to figure out how to do originally,
just took some time and trial/error. I'm leaving the first version of the Alpha Railgun in there so the original won't 
disappear from your inventory or potentially mess up any saves. So you can go back to the weapon box locations and also
pic up the new Energized version. 

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Other Mod You Want (but not required):

Both weapons are now compatable with the mod "Legendary Modification" by teaLz available here:
http://www.nexusmods.com/fallout4/mods/4042/?

Get this mod, and you'll be able to take either model of Alpha Railgun to the weapons workbench and add/change one of the 
Legendary effects. The "Energized" version may show "Plasma Infused" as its' Legendary mod. You can change this to whatever 
else thanks to teaLz mod.
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Installation: 

1.) Download the rar and unrar or open.
2.) Drag n drop into your /Data folder
3.) Ensure your plugins.txt has "Alpha Railgun V5.esp" on it
4.) Load game and find the weapon+ammo!

If upgrading to a new version: just download and overwrite the new "Alpha Railgun V5.esp" from the new RAR over your old
"Alpha Railgun V5.esp" in your /Data folder. Go check the boxes again if there's new content to get.

[Version 1.25 and up feature several instances, but if you need more for some reason, you can open the console, type "help railgun 4" and it'll show you the exact item id (it may vary according to your load order!! still testing that assumption), use this item id like "player.additem XXXXXXXX #" where X is the id provided in the help search, and # is how many you want.]

Note: If you're new to using mods for Fallout 4, there's some things you have to do to enable and install mods. This has been explained and discussed a lot. See forums, Google, Youtube. 

It's just the one small .esp file.

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Location:

1.) In Sanctuary Hills, in your old house, in the baby's room, custom footlocker.
2.) In Vault 111, in the "cafeteria" type eating area, on a table, custom footlocker.

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Future Plans:

Got them figured out now. There might be another update someday after the official GECK tool is released by Bethesda, 
and if I learn how to get a unique .dds retexture to stick to just these unique models. 
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Issues so far: 

1.) Sometimes the model is translucent in the weapons modding station. No idea how this is happening, or if it has
anything to do with me, but it is. I haven't touched the model or texture yet so idk.

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I'll make a sticky in the Discussion Tab, feel free to offer any suggestions or issues. Enjoy friends! 

By: jdb1776 for Nexus