Fallout 4

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TeddyShots

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TeddyShots

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About this mod

A patch to add the real time ballistics of Weapons of Fate to New Calibers ammo.

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A patch I made for New Calibers to add the bullet physics of Weapons of Fate onto all its ordinance. I edited each ammunition to have their real world velocities.

Update: 1.1.0
Added projectiles for latest New Calibers Ammunition.

With this mod every ammunition gets tactical options akin to those of real life. Pistols are still great CQB weapons but the low velocity ammo of a .45ACP will mean any far moving target will require good marksman skills, as you will need to lead the target heavily. While one of the fastest rounds, .338 lapua will be perfect for long range targets but the heavy recoil and high cost will limit its close range use.

I recommend installing Modern Weaponry, War of the Commonwealth and Reverb and Ambience Overhaul for a full on war experience.



Installation
Simply copy the esp onto your Fallout 4 data folder or install with NMM.

Requirements:
Needs the following mods to function. Contains no external mod assets.

New Calibers by BrowncoatGarrus (Latest 3.06b)
Weapons of Fate by Seb263 (Latest 1.20)

Place the patch after the two above mods in your load order.