Adds real-world mixed drinks to the wasteland using in-game ingredients.
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Changelogs
Version 1.1
-Fixes Daiquiri to require Rum instead of Vodka
-Corrections to Vodka Watermelon
-Adds Dirty Martini to mixed drinks list
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Dirty Martini
Max AP +25
AGI +2
PER +1
25% Addict
4 min duration
Version 1.0
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-Bourbon + Coke
END +2
STR +2
INT -1
25% addict
4 Min Duration
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-Rum + Cola
STR +2
AGI +2
INT -1
25% addict
4 Min Duration
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-Manhattan
STR +3
CHR +1
INT -1
25% addict
4 Min Duration
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-Screwdriver
Max HP +35
STR +2
INT -1
25% addict
4 Min Duration
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-Cape Cod
Max HP +50
STR +1
INT -1
25% addict
4 Min Duration
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-Vodka Watermelon
Max HP +50
STR +2
INT -2
35% addict
5 Min Duration
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-Boilermaker
STR +2
CHR +1
INT -1
25% addict
4 Min Duration
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-Daiquiri
Max HP +45
STR +2
INT -1
25% addict
4 Min Duration
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-Hurricane
Max HP +35
STR +2
AGI +2
INT -2
30% addict
4 Min Duration
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-John Redcorn
Max HP +50
END +3
STR +3
AGI +3
CHR +3
INT -5
65% Addict
5 Min Duration
This mod adds crafting recipes for mixed drinks at the Cooking station, using available wasteland ingredients. Adds 10 real-world cocktails and 1 wasteland cocktail inspired by a certain New Age Healer.
Uses only vanilla assets. Will potentially be adding more mixed drinks over time, if they make sense. Feel free to make suggestions in the comments, if I like it enough it could show up in future updates.