Fallout 4
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Megacrafter127

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Megacrafter127

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About this mod

Allows easily evenly splitting a stream of items across two conveyor belts

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Are you tired of having no way to evenly split a conveyor belt without relying on finnicky timing?
Fret no more, for this mod gives you twofourten new machines:
  • The Splitter
    For when even splitting is more important than throughput.
    Adds any incoming items to its inventory, and puts 1 item from its inventory onto each outgoing conveyor belt per second.
    Ensures 1:1 splitting even when items arrive at slower than the maximum throughput.
    Cost: Equal to vanilla sorter
  • The High-speed Splitter
    For when throughput matters.
    Whenever an item arrives it is immedeatly put onto one of the outgoing conveyor belts in an alternating fashion.
    Items put into its inventory are handled just like the normal Splitter handles them.
    Cost: Equal to vanilla sorter
  • The Semi Sorter
    For when you need a splitter after a sorter.
    Behaves like the vanilla sorter, except every 2nd sorted item is put back onto the discard belt.
    Cost: 1 gear + cost of vanilla sorter
  • The Semi Component Sorter
    For when you need a splitter after a component sorter.
    Behaves like the vanilla component sorter, except every 2nd sorted item is put back onto the discard belt.
    Cost: 1 gear + cost of vanilla component sorter
  • The Sort Biased Semi Sorter
    For when you need uneven splits
    Behaves like the Semi Sorter, except instead of every 2nd item being discarded anyways, every n+1th item will be discarded, with n being the number of items of that type in its inventory.
    Cost: 1 circuitry + cost of vanilla sorter
  • The Discard Biased Semi Sorter
    For when you need uneven splits
    Behaves like the Sort Biased Semi Sorter, except instead of every n+1th item, it is every 1/(n+1)th item.
    Cost: 1 circuitry + cost of vanilla sorter
  • The Sort Biased Semi Component Sorter
    For when you need uneven splits
    Behaves like the Sort Biased Semi Sorter, except for components instead of 1:1 match.
    Cost: 1 circuitry + cost of vanilla component sorter
  • The Discard Biased Semi Component Sorter
    For when you need uneven splits
    Behaves like the Discard Biased Semi Sorter, except for components instead of 1:1 match.
    Cost: 1 circuitry + cost of vanilla component sorter
  • The Sort Biased Semi Component Sorter (Additive)
    For when you need uneven splits
    Behaves like the Sort Biased Semi Component Sorter, except n is now the sum of the numbers of matching components, and not the highest number of one matching component.
    Cost: 1 circuitry + cost of vanilla component sorter
  • The Discard Biased Semi Component Sorter (Additive)
    For when you need uneven splits
    Behaves like the Discard Biased Semi Component Sorter, except n is now the sum of the numbers of matching components, and not the highest number of one matching component.
    Cost: 1 circuitry + cost of vanilla component sorter

Aside from the changed functionality and names, all are copies of the standard Sorter or Component Sorter found in the Contraptions DLC.

You may now wonder what could possibly be a use-case for these machines, so I shall give an example:

You have set up two factories, that make you such useful items, that you don't want to switch either off, but both share the need for at least one resource. The splitter will allow you to divide those shared resources, distributing them evenly to both factories automatically.


Update 1.2:
Added Semi Sorter and Semi Component Sorter

Update 1.2.1: Bugfix for missing conditional in semi [component] sorter, resulting in disappearing items.

Update 1.2.2: Bugfix for incorrect item detection in semi sorter, resulting in all items passing through.


Update 1.3:
Added six new machines, the Biased Semi Sorters
Moved all machines added by this mod into their own category within Power/Manufacturing
Fixed spelling errors in some IDs, which may result in some of your previously build splitters and semi sorters despawning upon being loaded.