FALLOUT 4
Viper's Warpaint by vitvalecka
Fallout 4 » Models and Textures
Added: 09/11/2016 - 02:01PM
Updated: 16/06/2017 - 10:24AM

137 Endorsements

1.1 Latest version

1,614 Unique D/Ls

3,133 Total D/Ls

17,278 Total Views

Uploaded by vitvalecka

Description

Last updated at 10:24, 16 Jun 2017 Uploaded at 14:01, 9 Nov 2016

Important - Please read!


Since the LMCC Mod has been deleted by compromised user account and republished as version 10, Viper's Warpaint LMCC compatibility patch may not work! Please stay tuned for an update coming in a few days.



What does the mod?


This mod adds Viper's warpaint from Doomsday. It is redrawn by hand from scratch to look as similar to film version as possible, however it is still heavily based on older mod - Badass Warpaint made by Skree000 back in 2011 for Skyrim.

It is conversion of my older mod Viper's Warpaint for Skyrim, that was released in June 2015.


Variants


Current release contains main warpaint and 11 additional standalone parts you may combine in any way you want. There are 4 variants of this set of 12 warpaints:

  • Standard version with full opacity
  • Standard version with 50% opacity - it looks more washed-out
  • Version for bald-headed characters with full opacity
  • Version for bald-headed characters with 50% opacity

Separate version for bald-headed characters is released due to the way Fallout 4 handles head and face textures. In Skyrim, there is only one texture that covers face and head. However in Fallout 4 there are two textures. One for the face and second for the head.
Because this warpaint is too big and "overflows" from face texture to head texture, it is "cut" by game engine at the edge of face texture. This is not a problem for characters with hair as this "cut" occurs far under them. For bald headed characters there is a special version which deals with this problem.

Right now warpaint has 1K resolution due to limitations of Fallout 4 engine (waiting for support in F4SE; 8K version is ready for release whenever the support arrives).


To do list

  • Clean LMCC v8 compatibility patch
  • LMCC v10 compatibility patch
  • 2K version (later 4K and 8K versions too)
  • Xbox release


Installation


Installation with NMM or MO is required because it is handled by script.
You can either choose one of the versions mentioned in "Variants", or you can mix up textures in your own way!


Changes


1.1
- added compatibility patch for LooksMenu Customization Compendium v8

1.0
- first public release


Big thanks to