Fallout 4
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5133p39

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5133p39

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About this mod

Adds the ability to backstab your enemies if you sneak up on them.
With or without a weapon, sneak behind (or in front of) an unsuspecting enemy, and attack to perform a killmove.

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ATTENTION! There seem to be a problem with some killmoves.
Using a knife, blunt weapons, or unarmed attacks from behind while sneaking does not always work - sometimes the paired animation even plays, but it does not kill the target.
It happens especially when attacking NPC who is using some idle/patrol marker (sitting, leaning on walls/railings, eating, smoking, etc.)
The reason for this is unknown. I suspect that some of the "recent" official game updates may be responsible, but i am only guessing - see the bug section for more info.

(Thanks to the user chucksteel, the mod is now ported to Xbox One, and is available at bethesda.net)

Sneak up on your enemies to backstab them, break their neck, bash their face, etc.
(currently works with humans and non-feral ghouls only)

  • Make sure you are NOT DETECTED - Sneaking obviously helps, but in rare situations you may succeed even without it (if it is dark, the enemy is blind and deaf, and you are really lucky, or you just happened to surprise enemy who walked into you around a corner).
  • Use normal attack key to perform killmoves with melee weapons, bladed or blunt (with the exception of The Ripper which must be allowed in settings), OR unarmed killmoves if no weapon is equipped and your hands are up.
  • Use bash/power attack key to perform unarmed killmove while a pistol or rifle is equipped and holstered, OR to perform pistol grip or rifle butt knockdown killmove with the weapon unholstered.
  • You can be behind or in front of the enemy - as long as you are not detected, you can perform a successfull killmove depending on your weapon, position, and stance.


It does NOT add new animations, it reuses existing animations and allows them to be played also under slightly different circumstances and depending on different conditions than default vanilla game.


Compatibility

  • Should be compatible with anything as long as the other mod doesn't alter one of the following animation branches:
    - Actors\Character\_1stPerson\Behaviors\MeleeBehavior\ActionRightAttack
    - Actors\Character\_1stPerson\Behaviors\RootBehavior\ActionRightSyncAttack
    - Actors\Character\Behaviors\MeleeBehavior\ActionRightAttack
    - Actors\Character\Behaviors\RaiderRootBehavior\ActionRightSyncAttack
    If another mod does alter something in one of these branches, the killmoves may not happen, or not happen reliably.
    .
  • When in doubt, try moving this plugin lower in your load order (place it at the very bottom to be sure).


Known issues
 
  • Often no killmoves with one handed bladed weapon (combat knife, switchblade, machete, etc.).
    When i added the holotape option to disable the pommel strike animation for one handed blades, i forgot to take that possibility into account in the animation conditions (still relying on the pommel strike as a fallback animation).
    As a result, you often don't get a killmove if you disable the pommel strike for one-handed weapons.
    I'd like to release a fix, but due to HW issues i cannot even run the game to test the fix.
    WORKAROUND:
    Keep the pommel strike animation enabled for one-handed bladed weapons.

    CORRECTION: This is not true, i got confused when looking at the mod in xEdit.
    Even if the pommel strike is disabled and the first stab animation doesn't pass the 50% chance condition, there is still a fallback animation available.

    .
  • Unlootable bodies after killing NPC while it was using idle marker (leaning on railings, sitting, etc.) or sitting on chairs.
    According to comments from several people, this is a vanilla game bug.
    This mod can make it more noticeable, but is not causing it.

    WORKAROUND 1:
    Avoid killing NPCs while they are sitting or leaning on railings and such (if you care about the loot).
    WORKAROUND 2:
    Cut/blast off a limb which should be then lootable (suggested by SirArthur85).